Coder Social home page Coder Social logo

speykious / inochi2d-c Goto Github PK

View Code? Open in Web Editor NEW

This project forked from inochi2d/inochi2d-c

0.0 1.0 0.0 29 KB

A layer for using Inochi2D with non-D programming languages via a C ABI

License: BSD 2-Clause "Simplified" License

C 21.70% D 78.30%

inochi2d-c's Introduction

Inochi2D SDK for C ABIs

This repository contains the neccesary code to use the reference Inochi2D implementation outside of DLang, as well as with non-Inochi2D renderers.

Initializing and Closing Inochi2D

You will need to pass a function with the signature double timingFunc() to Inochi2D on initialization.

  • timingFunc should return the current time of the application rendering the game in sec.ms format.
  • timingFunc is used for physics as well animation calculations
double timingFunc() {
    return glfwGetTime();
}

To initialize Inochi2D itself you will need to call inInit passing your timing function in.
Remember to run inCleanup when you're done using Inochi2D to unload the DLang runtime!

inInit(&timingFunc);
    // Game and Inochi2D goodness happens here
inCleanup();

Loading a puppet

Use inLoadPuppet to load a puppet, you will need to pass an UTF-8 encoded null-terminated string to this function.
Use inDestroyPuppet to destroy a puppet when it no longer is needed.

    InPuppet* puppet = inLoadPuppet("myPuppet.inp");
    // Do stuff

    inDestroyPuppet(puppet);

Using Inochi2D with your own renderer

Inochi2D requires the following GPU accellerated features to be present:

  • Framebuffer support (Inochi2D needs 2)
  • sRGB->Linear RGB conversion support
  • Premultiplied Alpha support
  • Vertex buffers
  • Stencil buffers
  • Pixel shaders
  • ROP support or method to emulate porter-duff blending in shader
  • At least 4096x4096 texture resolution support

Optionally the following features may be present

  • SPIR-v shader support (For per-part shaders)

inochi2d-c's People

Contributors

lunathefoxgirl avatar marysaka avatar zegolem avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.