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Welcome to my GitHub

 

Hello :3

I'm Speykious. Aside from being huge weeb and rhythm games enthusiast, I'm a software developer and I love making software from scratch. I hate bloated software and think that any decent software these days should load instantaneously and that software nowadays is way too slow >:v So for anything I do I aim for it to feel actually responsive, while also not consuming all your RAM and CPU. Oh and quite importantly, to not look like shit. Making rectangles pretty doesn't necessarily demand more resources!

My favorite programming languages are Rust first, C# second and Haskell third. Although I'm currently re-exploring C to learn about allocators and alternative allocation strategies.

Current Discord status Speykious's GitHub stats Speykious's GitHub Language Stats

This "most used languages" statistic is a bit misleading because it only takes into account the projects I have on my profile...

 

Stuff I'm working on

Project Description Status
Inox2D An experimental implementation of Inochi2D in Rust. WIP
OwOverlay A simple configurable key overlay in Rust. Usable
oSUS Some osu! utilities and scripts in Rust. Usable
SeeShark A simple camera library in C# using native FFmpeg. On Hold
Lokinit A small windowing library in Rust. really WIP

I play Rhythm games

Game Profile link Note
osu!lazer Speykious I play std and mania
Quaver Speykious Quaver is osu!mania but better
Arcaea Best mobile rhythm game of all time
Rizline The mobile game with rizz
Rotaeno Second best mobile rhythm game of all time
  • others but less active: ADOFAI, Muse Dash, Project Sekai...
  • rhythm game arcades: Maimai, WACCA, Pump It Up, Dance Dance Revolution, SDVX, Chunithm, Taiko no Tatsujin.

 


If you want to check this out:

YouTube channel ─ Noteblock videos, last ones encoded with Nodeblock, a program that I made to encode my audio spectrum visualization videos without anything like After Effects. Although I don't make noteblock covers anymore.

 


I use Arch btw

Speykious's Projects

aoc2022 icon aoc2022

Me doing the Advent Of Code 2022 in Rust

appy icon appy

Declarative UI framework in Rust

arch-chan icon arch-chan

An archival fork of RavioliMavioli's Arch-chan Live2D and Inochi2D models

arcsecond icon arcsecond

✨Zero Dependency Parser Combinator Library for JS Based on Haskell's Parsec

arcsquared icon arcsquared

Rewrite of Arcthird in Typescript, which is a rewrite of Arcsecond in Coffeescript.

arcthird icon arcthird

The arcsecond library from LLJS only works for strings and array types. I am trying to make it more abstract by rewriting it to work on any abstract custom stream, using Coffeescript! (GitHub mirror from GitLab)

automaskell icon automaskell

Implementing Finite State Automata utilities in Haskell.

breeze-moe icon breeze-moe

Breeze SDDM theme, but Moe, with a custom Arch Linux UwU edition logo.

c4 icon c4

A rhythm game from absolute scratch in C (if I stop procrastinating)

clipbox icon clipbox

A (eventually) cross-platform clipboard library.

commands-ts icon commands-ts

Using parsers to make interpreting commands easier.

cve-rs icon cve-rs

Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀

deno icon deno

A secure JavaScript and TypeScript runtime

inochi2d icon inochi2d

Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).

inochi2d-c icon inochi2d-c

A layer for using Inochi2D with non-D programming languages via a C ABI

makepad icon makepad

Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

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