Comments (3)
What's the issue with having an SQLite database? You'll abstract away commands for extraction/deletion in the GUI anyway.
from shiromino.
Merging two databases would be quite straightforward in our use case here as it is safe to assume that there won't ever be two 100% identical replays. You export from one database and import the data in the other.
Isn't the situation you'd be addressing with syncthing a much different one? This ticket is about managing the replays of one user using one installation of Shiromino, isn't it?
from shiromino.
I've implemented a delete button for the replay menu as part of c6fba48
. I agree with the original post saying that's the "MVP" feature, but once the menu code is cleaned up, we'll want to address this again to look into more and better ways of managing the replays, such as export/import functions.
from shiromino.
Related Issues (20)
- Add World Rule and "Cross-Rules" for all modes. HOT 10
- Practice Mode: garbage lines, additional lag HOT 1
- Document grading criteria of Pentomino C mode HOT 1
- Don't render mouse pointer HOT 6
- (Possible bug, but please retain!) Changing view is possible in main menu HOT 2
- Route CLI output to text file HOT 3
- Track time/pieces placed at counter stop
- Timings aren't accurate HOT 2
- Latest build can't be executed HOT 1
- BUTTONESCAPE is not compatible with arcade controls HOT 3
- Pentominoes P and Q fail some very plausible finesse kicks HOT 1
- There are some memory leaks
- Shiromino no longer starts up properly on macOS 10.15 HOT 2
- Installation Issues (Not sure where else to post this) HOT 2
- Difficulty 100 is not a uniform distribution HOT 4
- shiromino.sqlite collision
- Field not dropping on line clear in G1 credits roll
- Feature Request: Play bell/ringing sound effect when player hits 99 twice HOT 1
- Bug: Abnormal Exit Corrupts Database, Prevents Restart
- Web port
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from shiromino.