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License: GNU Affero General Public License v3.0
Lethal Company plugin
License: GNU Affero General Public License v3.0
weight command leaving it blank will be the default weight
Teleports Player Inside Entrance or To Ship
I.e.,
tp ship
tp inside
It would be nice to be able to send terminal commands from outside the ship using the dancetools console, especially scan
, ping
, and transmit
. Maybe these could be added as top-level dancetools commands, or instead there could be a terminal
command that sends all of its arguments to the ship terminal verbatim.
spawned a laser and a gold bar both valued at 1 and both sold for one only got 2 for quota please fix thankyou in advance
I downloaded the mod from thunderstore mod manager, but when i press ~ nothing happens, i am in a game sitting in my ship but it isnt working. Could you change the keybind to F5 or something because i cant get this to work and it seems like the only good menu i can find
I think i have may found the problem, my keyboard wont let me use "~" ingame it only will let me use ` and i dont know how to change it
Another little request, but I'd like to be able to adjust the opacity of the console box that appears when you enter the dance tools console.
Specifically, I'd like to be able to make it entirely transparent so that if there isn't anything in the console's history then the console takes up a minimal amount of space
Additionally, alongside this feature, I'd like to be able to automatically clear the console every time I close it.
The goal here is basically to just make the console take up as little space on my screen as possible with those 2 features
By default, the opacity and toggle for auto-clear should be the way it currently is, but still allowing those to be changed within the config. Do you think this is something you could do? Thanks!
When trying to spawn an enemy with a Space in their name. i just get an Invalid Argument Error
no item dropped by gifts
I press the button, nothing happens.. I have it installed, not sure what to do.
Spawn an item with a specified weight:
"item duck 1 1 10"
Then spawn another with a different specified weight:
"item duck 1 1 2"
Both items change their weight to the newest specified weight
Not a big deal but what's more annoying is that if you now spawn another item without specifying weight:
"item duck"
It won't have the default weight applied, instead it will have the same weight of the last specified weight you used.
i try to spawn things using dancetools it just doesnt let me it just says that you need to be the host to use the command but i did host the game it just didnt register me as a host i tried both public and friends only lobbies it just doesnt work for me
Mod has been very useful and fun, great work mate. Could weather be added as a command?
usage would be weather name
names being: Eclipsed, Flooded, Foggy, Rainy, and Stormy
so we could set weather for all moons by doing weather Stormy
Self explanatory.
Currently outside enemies do not show up in the list of spawnable enemies, could they be added?
Also, when you die and spectate someone you can use the "item" command properly and it'll spawn an item on the person you're spectating, but if you try and spawn an enemy "onme" it spawns it out in the void instead of on the spectated player. Could this be fixed to properly spawn enemies on players that you spectate?
Hiya, wanted to request a few more things! I really love this mod, so thank you very much for all the work you've put into it!
Firstly, I'd like to request the addition of the "Red Pill" test enemy (Obunga) into the spawnable enemy list, and potentially other enemies that currently aren't in the list (circuit bees, docile locusts, manticoils).
Secondly, if this is something you can even do, I'd like to be able to spawn mines and turrets from the enemy list. I know this is something that can be done (such as the Lethal Presents mod spawning them on the player from a gift) so if it isn't too much trouble it'd be cool to have that added to the spawn list.
And one last thing, I'd like another spawn parameter for both item and enemy that lets me input a player's name (or part of it if it can recognize shortened names) in order to spawn an item or enemy on someone when I am not already dead
Thank you very much for your time and effort, it's greatly appreciated!
i have got the things like if i want a shotgun i know i write item 59 1 1 but i dont know where to write it, can someo
ne please help me
i think what is happening is that i dont know what to type, if i want to spawn a shotgun do i type shotgun 1 or something else? i would love some help and sorry that i dont understand :/
This causes some issues, specifically with the TheGiantSpecimens mod by Xu Xiaolan.
I didnt have much issue when it was all chat based commands but now that it uses a config and console I can no longer use the mod. The config doesn't show up in the mod manager and when I push ~ nothing happens unfortunately.
When experimenting techniques or routing challenge moons, it would be nice to easily see where various kinds of objects or entities are, even through walls. It would be nice if there was a command that would highlight various types of objects, like enemies or scrap items.
Ideas:
highlight ?type ?mode
, must have type
or mode
or both
highlight enemy on
and highlight enemy off
would enable/disable enemy highlighting, respectivelyhighlight enemy
would toggle enemy highlightinghighlight on
and highlight off
would enable/disable all highlighting, respectivelyhighlight enemy on
and an enemy spawns afterwards, that enemy should also be highlighted.A declarative, efficient, and flexible JavaScript library for building user interfaces.
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