Comments (2)
Currently outside enemies do not show up in the list of spawnable enemies, could they be added?
This is actually implemented in the next patch. I'm currently working on a few big fixes and other tweaks before I release the new version.
Also, when you die and spectate someone you can use the "item" command properly and it'll spawn an item on the person you're spectating, but if you try and spawn an enemy "onme" it spawns it out in the void instead of on the spectated player. Could this be fixed to properly spawn enemies on players that you spectate?
This is also another bug fix, it should be good to go next patch as well. can't say when, most likely after new years passes (within the next week)
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Excellent, thank you very much!
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Related Issues (20)
- [BUG] DOESN'T GET LOAD WITH THE MOD LAUNCHER HOT 2
- New Command Idea HOT 3
- another option for item HOT 1
- does not let me spawn anything? HOT 1
- Can't spawn manticoils or roaming locusts.
- Console opacity + auto-clear request HOT 2
- Spawned items don't apply default weight if previously a weight was specified. / Spawned items all change to the last specified weight HOT 1
- where do i go to spawn things into the game HOT 1
- Spawning requests
- Doesn't set enemies it spawns as actual enemies.
- Feature request: Highlight command
- Feature request: Terminal command(s)
- i need help
- Enemies With a Space in their name cant be spawned
- Suggestion: Teleport Command
- I dont think this plays nice when using a modmanager like thunderstore or R2modman HOT 11
- Value is 1 HOT 2
- gift dident drop anything HOT 1
- not a issue but a fix to the console issue HOT 3
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