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qb-adminmenu's Issues

[BUG] Ban doesnt work

Describe the bug
Latest version of adminmenu , banning people doesn't work.

It does not give me any console errors.
I have noticed the 'reason' doesn't save in the menu after being typed in, probably that's why?

EDIT: Apparently it does work, but you have to press all the buttons for it to work even though you don't change the time from the default one (1 hour).

[SUGGESTION]

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is.

No

Describe the feature you'd like
A clear and concise description of what you want to happen. and with as much detail as possible how it would function in your opinion. Please try to keep it unique.

Add a items, section that pulls a list of all items from the items.lua

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered for people to have in mind just in case the main idea isn't liked but a derivative is.

Additional context
Add any other context or screenshots about the feature request here.

Ability to give items from items.lua through admin menu.

Player Spectate

I say take a look at the player tracking because it's not working

getting player coords in server script always yields (0, 0, 0)

As the subject says, the following code in server.lua
local coords = GetEntityCoords(GetPlayerPed(player.id))
always yields (0, 0, 0), because GetPlayerPed(player.id) yields 0 instead of an actualy entity (even though the player.id is correct and present)

I first noticed this in qb-inventory, where creating a drop at the player's location would break because of this. I'm fairly new to lua and fivem code and haven't been able to figure out what's causing this.
Either nobody has noticed this (unlikely) or it's some kind of issue on my end that I can't figure out. Can anyone shed light on this please?

[BUG/EXPLOIT] Players with some special characters in names do not appear in player list

Describe the bug
Had a player join in with an emoji as his name listed. The admin menu was not detecting him but he was on TXadmin. The player was clearly modding as he loaded in an area that was not a spawn location. He then TP'd to another location, swapped his clothes and had a gun in his inventory.

It seems to be the same set of hacks since when they TP and change cloths it just becomes a black hoodie and white shorts.

Not all emoji's trick the menu, I have seen most of them appear but this would be the first to not be captured.

Screenshots
Screenshot 2021-12-21 113631

[BUG] /reportr only works for me as server owner

Describe the bug
when my admins or others with god permission attempt to /reportr (respond to a /report) they message is not sent to chat. But for me alone I can /reportr and reply to the /report done by a player.

To Reproduce
Steps to reproduce the behavior:
Have someone /report anything
Have and admin/god who is not server owner try /reportr and reply

Expected behavior
anyone with Admin perms and above should be able to /reportr to assist a player.

[BUG] SCRIPT ERROR: server.lua:94: attempt to concatenate a nil value (field 'discord')

Describe the bug

SCRIPT ERROR: @qb-adminmenu/server/server.lua:94: attempt to concatenate a nil value (field 'discord')

To Reproduce
Steps to reproduce the behavior:

  1. Open admin menu
  2. Kick
  3. Give reason
  4. Kick and then check console for the error

Screenshots

image

Questions (please complete the following information):

  • When you last updated: [e.g. last week] ::: I am tryng leatest update
  • Are you using custom resource? which ones? [e.g. zdiscord, qb-target] ::::::: No
  • Have you renamed qb- to something custom? [e.g. yes/no] :::: No

Additional context
Add any other context about the problem here.

Noclip

i cant open map on noclip

Maybe not a bug, but need some help with roles, how to add new ones, and permissions

Describe the bug
I am trying to add other roles such as moderator to do less things. I'm curious how this functions. I have a server with Badger API's to lead in and assign ACE perms. The menu is built with USER, ADMIN, and GOD roles. We want GOD to be Devs, ADMIN to be high staff like head admins and community managers, and USER for regular players but we also need Moderator and General Admin.

Expected behavior
Lock some features like perms from Moderator and Admin, while allowing for high staff and dev's.

Questions (please complete the following information):

  • When you last updated: today
  • Are you using custom resource? which ones? BadgerDiscord, Badger API, Guardian (whitelist filter/gateway resource)
  • Have you renamed qb- to something custom? [e.g. yes/no] no

1)how do I add additional roles?
2)If someone has a user role (whitelisted) plus a staff role (generaladmin), which takes priority? How can I allow someone to have the (whitelisted) role plus a staff role? I believe my roles are conflicting but not too sure, any guidance is appreciated. When someone has (whitelisted) plus a staff role like (generaladmin), sometimes the (whitelisted) role prevents (generaladmin) access.

[BUG] permission

Describe the bug
it shows that I gave them the permissions but when they try to use it they cannot use them

Ban

When trying to ban it says must specify a reason but the reason has been filled it

Spawn vehicle Not working

Describe the bug
Vehicle Spawn from Menu is not spawing

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'adminmenu /admin '
  2. Click on 'vehicles'
  3. Use this item 'and try to spawn vehicle it will not spawn'
  4. See error [NO]

Expected behavior
Should Spawn vehicle from menu
Screenshots
image

Questions (please complete the following information):

  • When you last updated: [5 mins ago only admin menu]
  • Are you using custom resource? which ones? [Nop]
  • Have you renamed qb- to something custom? [no]

convert this to menuv

client side

if WarMenu.MenuButton("Check Appartment Inventory", currentPlayer) then
    local targetId = GetPlayerServerId(currentPlayer)
    QBCore.Functions.TriggerCallback('qb-admin:server:getTargetAppartment', function(tAppartment)
        OpenTargetAppartmentInventory(tAppartment)
    end, targetId)
end

server side

QBCore.Functions.CreateCallback('qb-admin:server:getTargetAppartment', function(source, cb, player)
    local Target = QBCore.Functions.GetPlayer(player)
    
    local appartment = Target.PlayerData.metadata["currentapartment"]

    cb(appartment)
end)
function OpenTargetAppartmentInventory(target)
    WarMenu.CloseMenu()
    
    --TriggerServerEvent("inventory:server:OpenInventory", "stash", target)
end

[BUG] Can't ban players

Describe the bug
When you try to ban someone, the ban does not list on db and this error is sent to server console:
[ script:oxmysql] [ERROR] qb-adminmenu was unable to execute a query!
[ script:oxmysql] Undefined object parameter #3
[ script:oxmysql] INSERT INTO bans (name, license, discord, ip, reason, expire, bannedby) VALUES (?, ?, ?, ?, ?, ?, ?) {"1":"Cosmin","2":"license:6c7fd8407306d6eb0a9ae94b7f29527b6cbddfdg","4":"ip:noipshownhere","5":"Reasosdasfasf","6":1634600586,"7":"Heisenberg"}

To Reproduce
Steps to reproduce the behavior:

  1. Try to ban someone with a fresh qb-adminmenu
  2. You will get:
    [ script:oxmysql] [ERROR] qb-adminmenu was unable to execute a query!
    [ script:oxmysql] Undefined object parameter #3
    [ script:oxmysql] INSERT INTO bans (name, license, discord, ip, reason, expire, bannedby) VALUES (?, ?, ?, ?, ?, ?, ?) {"1":"Cosmin","2":"license:6c7fd8407306d6eb0a9ae94b7f29527b6cbddfdg","4":"ip:noipshownhere","5":"Reasosdasfasf","6":1634600586,"7":"Heisenberg"}

Expected behavior
List ban into db

Questions (please complete the following information):

  • When you last updated: today
  • Are you using custom resource? which ones? no
  • Have you renamed qb- to something custom? no

[SUGGESTION] for new noclip code better than the current one

local noClipCam = nil

local speed = 1.0
local maxSpeed = 32.0
local minY, maxY = -89.0, 89.0

local inputRotEnabled = false

function toggleNoclip()
  CreateThread(function()
    local ped = PlayerPedId()
    local veh = GetVehiclePedIsIn(ped, false)
    local inVehicle = false

    if veh ~= 0 then
      inVehicle = true
      ent = veh
    else
      ent = ped
    end

    local pos = GetEntityCoords(ent)
    local rot = GetEntityRotation(ent)

    noClipCam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos, 0.0, 0.0, rot.z, 75.0, true, 2)
    AttachCamToEntity(noClipCam, ent, 0.0, 0.0, 0.0, true)
    RenderScriptCams(true, false, 3000, true, false)

    FreezeEntityPosition(ent, true)
    SetEntityCollision(ent, false, false)
    SetEntityAlpha(ent, 0)
    SetPedCanRagdoll(ped, false)
    SetEntityVisible(ent, false)
    ClearPedTasksImmediately(ped)

    if inVehicle then
      FreezeEntityPosition(ped, true)
      SetEntityCollision(ped, false, false)
      SetEntityAlpha(ped, 0)
      SetEntityVisible(ped, false)
    end

    while noClipEnabled do

      local rv, fv, uv, campos = GetCamMatrix(noClipCam)

      if IsDisabledControlPressed(2, 17) then -- MWheelUp
        speed = math.min(speed + 0.1, maxSpeed)
      elseif IsDisabledControlPressed(2, 16) then -- MWheelDown
        speed = math.max(0.1, speed - 0.1)
      end

      local multiplier = 1.0;

      if IsDisabledControlPressed(2, 209) then
        multiplier = 2.0
      elseif IsDisabledControlPressed(2, 19) then
        multiplier = 4.0
      elseif IsDisabledControlPressed(2, 36) then
        multiplier = 0.25
      end

      -- Forward and Backward
      if IsDisabledControlPressed(2, 32) then -- W
        local setpos = GetEntityCoords(ent) + fv * (speed * multiplier)
        SetEntityCoordsNoOffset(ent, setpos)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos)
        end
      elseif IsDisabledControlPressed(2, 33) then -- S
        local setpos = GetEntityCoords(ent) - fv * (speed * multiplier)
        SetEntityCoordsNoOffset(ent, setpos)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos)
        end
      end

      -- Left and Right
      if IsDisabledControlPressed(2, 34) then -- A
        local setpos = GetOffsetFromEntityInWorldCoords(ent, -speed * multiplier, 0.0, 0.0)
        SetEntityCoordsNoOffset(ent, setpos.x, setpos.y, GetEntityCoords(ent).z)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos.x, setpos.y, GetEntityCoords(ent).z)
        end
      elseif IsDisabledControlPressed(2, 35) then -- D
        local setpos = GetOffsetFromEntityInWorldCoords(ent, speed * multiplier, 0.0, 0.0)
        SetEntityCoordsNoOffset(ent, setpos.x, setpos.y, GetEntityCoords(ent).z)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos.x, setpos.y, GetEntityCoords(ent).z)
        end
      end

      -- Up and Down
      if IsDisabledControlPressed(2, 51) then -- E
        local setpos = GetOffsetFromEntityInWorldCoords(ent, 0.0, 0.0, multiplier * speed / 2)
        SetEntityCoordsNoOffset(ent, setpos)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos)
        end
      elseif IsDisabledControlPressed(2, 52) then
        local setpos = GetOffsetFromEntityInWorldCoords(ent, 0.0, 0.0, multiplier * -speed / 2) -- Q
        SetEntityCoordsNoOffset(ent, setpos)
        if inVehicle then
          SetEntityCoordsNoOffset(ped, setpos)
        end
      end

      local camrot = GetCamRot(noClipCam, 2)
      SetEntityHeading(ent, (360 + camrot.z) % 360.0)

      SetEntityVisible(ent, false)
      if inVehicle then
        SetEntityVisible(ped, false)
      end

      DisableControlAction(2, 32, true)
      DisableControlAction(2, 33, true)
      DisableControlAction(2, 34, true)
      DisableControlAction(2, 35, true)
      DisableControlAction(2, 36, true)
      DisableControlAction(2, 12, true)
      DisableControlAction(2, 13, true)
      DisableControlAction(2, 14, true)
      DisableControlAction(2, 15, true)
      DisableControlAction(2, 16, true)
      DisableControlAction(2, 17, true)

      DisablePlayerFiring(PlayerId(), true)
      Wait(0)
    end

    DestroyCam(noClipCam, false)
    noClipCam = nil
    RenderScriptCams(false, false, 3000, true, false)
    FreezeEntityPosition(ent, false)
    SetEntityCollision(ent, true, true)
    SetEntityAlpha(ent, 255)
    SetPedCanRagdoll(ped, true)
    SetEntityVisible(ent, true)
    ClearPedTasksImmediately(ped)

    if inVehicle then
      FreezeEntityPosition(ped, false)
      SetEntityCollision(ped, true, true)
      SetEntityAlpha(ped, 255)
      SetEntityVisible(ped, true)
      SetPedIntoVehicle(ped, ent, -1)
    end
  end)
end

function checkInputRotation()
  CreateThread(function()
    while inputRotEnabled do
      while noClipCam == nil do
        Wait(0)
      end

      local rightAxisX = GetDisabledControlNormal(0, 220)
      local rightAxisY = GetDisabledControlNormal(0, 221)

      if (math.abs(rightAxisX) > 0) and (math.abs(rightAxisY) > 0) then
        local rotation = GetCamRot(noClipCam, 2)
        rotz = rotation.z + rightAxisX * -10.0

        local yValue = rightAxisY * -5.0

        rotx = rotation.x

        if rotx + yValue > minY and rotx + yValue < maxY then
          rotx = rotation.x + yValue
        end

        SetCamRot(noClipCam, rotx, rotation.y, rotz, 2)
      end

      Wait(0)
    end
  end)
end

AddEventHandler("refresh:noclipcode", function(pIsEnabled)
  noClipEnabled = pIsEnabled
  inputRotEnabled = pIsEnabled

  if noClipEnabled and inputRotEnabled then
    toggleNoclip()
    checkInputRotation()
  end
end)```

This code is better than the current one, and it has better control, especially in the subject of flight, and better control and realistically without going down to the ground as you go further.
The old one is very bad

[BUG] /admincar it does not work with all cars

on some machines the error is error.no_store_vehicle_garage returned when you do the /admincar command the reason is quite simple: the script reads the machine name with spaces and this does not allow it to run correctly. luckily I have already solved this problem and just insert
vehname = vehname:gsub("%s+", "") vehname = string.gsub(vehname, "%s+", "")

in the events.lua file as in the photo that I am attaching.
adminmenuerror

[BUG]

After last update of QB-Core i am now getting these errors in the console and i can not for the life of me solve them nor can anyone else on the discord, any help is much appreciated
Screenshot (20)

note all my scripts are up to date and the getcoreobject thing is at the top of all my scripts and still get these errors

[BUG] F8 Console Error Message

Describe the bug
Sometimes when you log into server the admin menu will throw a error code in the F8 console. This error code is random when it happens. If you log out of server and log back in the error code will go away and admin menu will work just fine.

To Reproduce
This error message is random and no way to best reproduce it. It dose not happen every time you log in. Just random moments.

Screenshots
https://cdn.discordapp.com/attachments/859528707814981653/899283681036894259/qb-adminmeni_error.png

Questions (please complete the following information):

  • When you last updated: 1 week ago with recent updates as they come out
  • Are you using custom resource? which ones? None
  • Have you renamed qb- to something custom? No

[BUG] Spectate

when using the spectate function, the camera does not move behind the player, and when disabled, visibility does not resume

Set model

So the admin command /setmodle dus not work an dus not pop out any errors.

Godmode dosent work

When activating godmode from the menu nothing changes, you can still die to bullets and fall damage

Ban / kick doesn't work

Hi so when ever i had a wave of hackers that came into my server I was trying use the admin panel to ban ppl but every time I put in a response and enter it tell's me not enough reason... i don't know why it was doing that, but beside the point I had to go threw my txadmin to ban the ppl

[BUG] Spectate doesn't work with Onesync Infinity

Describe the bug
When you spectate a player thats out of the infinty range, itll make you invisible, and youll just fall out of the map

To Reproduce
Steps to reproduce the behavior:

  1. Be out of the infinty range of a player
  2. open adminmenu
  3. spectate player

Expected behavior
It should just spectate the player

Questions (please complete the following information):

  • When you last updated: [e.g. last week] 30 minutes ago
  • Are you using custom resource? which ones? [e.g. zdiscord, qb-target] no
  • Have you renamed qb- to something custom? [e.g. yes/no] no

[BUG] Bans & kicks not working

Bans and kicks appear not to be working for some odd reason,

I dont really understand why as I've had it working before the new update to the menu its self, if anyone can help me out with this it would be greatly appriciated :)

[BUG] it doesnt opens player inventories when i click open inventory everything else works

Describe the bug
A clear and concise description of what the bug is. A stranger to qbcore should be able to read your bug report and understand how to reproduce it themselves and understand how the feature should work normally.

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Use this item '....' (item's name from shared.lua if applicable)
  4. See error

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Questions (please complete the following information):

  • When you last updated: [e.g. last week]
  • Are you using custom resource? which ones? [e.g. zdiscord, qb-target]
  • Have you renamed qb- to something custom? [e.g. yes/no]

Additional context
Add any other context about the problem here.

[BUG] Setting permissions in /admin menu

Describe the bug
So setting permissions in /admin under player management --> USER --- Permissions does not save.

To Reproduce
For example, I am set to god in the Server.cfg but in the admin menu I am set to user. If I set my permission to god on the menu and restart my game I have to redo it because it does not save for some reason.

Expected behavior
Setting a players permission should stay whether or not the player restarts his/her game!

Screenshots
No screenshots really necessary

Questions (please complete the following information):

  • When you last updated: last week
  • Are you using custom resource? which ones? Not for the admin menu no
  • Have you renamed qb- to something custom? No I have not

Additional context
I have followed the guidelines in the discord channel
https://discord.com/channels/831626422232678481/852748355838410762/961046399816966174

add_ace resource.qb-core command allow # Allow qb-core to execute commands
add_ace qbcore.god command allow # Allow all commands

add_principal qbcore.god group.admin # Error proof
add_principal qbcore.god qbcore.admin # Allow gods access to admin commands
add_principal qbcore.admin qbcore.mod # Allow admins access to mod commands

add_principal identifier.fivem:5222421 qbcore.god #p4r4

Am I missing anything ?

Issues with spectate function not working propperly!

Issues with spectate function not working propperly!

When spectating a "player" it does not hop in spectate mode. it teleports an admin / staff to the player in invisible state. which means it does not work like a "cam" spectating. This works sometimes, but mostly not! Is this a known issue or just related to us?

[BUG]

Describe the bug
Earlier this morning the admin menu was working perfectly fine, all of a sudden out of no where I get these errors, now I cant do anything in the admin menu, cant noclip, cant revive, cant see players in the server, literally everything is disabled.

To Reproduce
I dont know how it happened or why it happened, which is why im looking for guidance to help me fix this issue

Expected behavior
Unable to use admin menus features

Screenshots
Screenshot (183)
in this image, its the errors relating to the admin menu

Questions (please complete the following information):

  • When you last updated: I last updated a week or two ago
  • Are you using custom resource? which ones? qb-target
  • Have you renamed qb- to something custom? no

[BUG]

Describe the bug
I've got a bug with /reporttoggle command where it should give you 2 options. Either Toggle reports ON or OFF but I only get OFF. Since /staffchat is connected to that staff members also can't chat on the server. I checked console ingame and server log console and I found no bugs.

To Reproduce
Steps to reproduce the behavior:

  1. Use in-game /reporttoggle
  2. Check if it gives to options when typing it twice
  3. Got only "You are not receiving reports"
  4. No error

Expected behavior
When using /reporttoggle

  1. "You are not receiving reports"
  2. "You are receiving reports"

Screenshots
( I spammed /reporttoggle for refrence to see what I get )
image

Questions (please complete the following information):

  • When you last updated: Last update was yesterday but it was same as 20 days ago
  • Are you using custom resource? which ones? Nothing that conflicts with admin ( Only txAdmin )
  • Have you renamed qb- to something custom? No

Additional context
Staff chat doesn't work either since it is connected to reporttoggle

[BUG] kickall command not working

**kickall command not working

When I enter the command and include a reason and confirmation I get the message 'No reason specified' instead of executing the command**

[BUG] Spactate not working

Describe the bug
Currently Spectate is not working
Apparently it also has something to do with the distance if someone is in my render radius it works.

[BUG]

/staff chat does not error but is no longer showing up in chat

[BUG] Admin Spectator Mode

Describe the bug
When you open up the admin menu, and you go to player management, then select spectate player, it teleports you to the player, makes you invisible and etc but it doesn't set your player in spectator mode. You're able to freely walk around and away from the player that's supposed to be spectated. The function "NetworkSetInSpectatorMode" is not being activated.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'Admin menu'
  2. Click on 'Player management then Spectate'
  3. Use this item '....' (item's name from shared.lua if applicable)
  4. See error

Expected behavior
For my player that's doing the spectating, hover over the player selected to spectate

Screenshots
If applicable, add screenshots to help explain your problem.
https://streamable.com/9tebjc

Questions (please complete the following information):

  • When you last updated: 2 hours ago
  • Are you using custom resource? which ones? None
  • Have you renamed qb- to something custom? No

Additional context
Add any other context about the problem here.

[BUG] Names / Blips are bugging and showing the wrong names and ids in their head

Describe the bug
sometimes you activate the names and blips option in the admin menu and the name above the head as well as the id are wrong. getting name and id from other player

To Reproduce
Steps to reproduce the behavior:

  1. activate the names and blips
  2. see error

Screenshots
https://imgur.com/a/wSY9xD0 (I'm kenne not vinicius)

Questions (please complete the following information):

  • When you last updated: yesterday by txadmin
  • Are you using custom resource? no only base of txadmin recipe
  • Have you renamed qb- to something custom? no

Infınıty Problem

With Onesync turned on, we cannot watch any remote player from the admin menu or the map does not load when we go to it.

Re: Admin Permissions

Hello, I recently installed the whole of qbcore and it seems that the admin perms don't work. I follow the steps and add my license etc to the database but it seems that it still doesn't let any of my admins who I've set to "god" save. When I override it by setting the admin menu to the role of user and set staff as admins, it doesn't save either.

Can't wait to hear back from you guys.

permissions are not being read

I am currently trying to set my permissions using the database. I have copied my license identifier from txAdmin and set my permission to "god" all lowercased no spaces. in attempt to use "/admin" after a server restart an error "No Access To This Command" is displayed.

qb-adminmenu Vehicle Section "disabled"

I was working on new ideas for pdm and using the vehicle shop to "buy" cars as a admin but for some reason now when I try to hit buy for free, the command pops up as if I have no access to this command. Anyone know any fixes for that?

[SUGGESTION] Admin force unlock/lock of car

Is your feature request related to a problem? Please describe.
Sometimes players leave cars out which you can /dv or remove via entity viewer from outside the car, however these sometimes don't work so better to unlock it so you can /dv inside it.

Describe the feature you'd like
A clear and concise description of what you want to happen. and with as much detail as possible how it would function in your opinion. Please try to keep it unique.

Add a function in adminmenu to unlock/lock car as a toggle I guess, also a /unlock and /lock command would be cool.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered for people to have in mind just in case the main idea isn't liked but a derivative is.

Additional context
Add any other context or screenshots about the feature request here.

[BUG] /reports & /staffchat not working

The commands are showing up as suggestion but when i use them it does nothing. I tested multiple chats and none of them showed any different results.

There are no errors whatsoever. I have the admin permissions set correctly.

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