philhanna / go-tetris Goto Github PK
View Code? Open in Web Editor NEWPort of Tetris to Go, based on https://github.com/brenns10/tetris
License: MIT License
Port of Tetris to Go, based on https://github.com/brenns10/tetris
License: MIT License
This is just to match the original better.
Here are all the places that tg.level
is being set inside game.go
:
Init
AdjustScore
AdjustScore
The logic in AdjustScore
is suspect.
I think there is too much repainting. Probably check the main loop for unnecessary refreshes.
Same as with the original.
Only the go.mod
file needs to have the fully qualified name.
Stack trace:
panic: runtime error: index out of range [-1]
goroutine 1 [running]:
tetris/tetris.(*Game).Fits(0xc00006fea0, 0xc000020140)
/home/saspeh/VSProjects/go-tetris/tetris/game.go:135 +0x152
tetris/tetris.(*Game).Rotate(0xc00006fea0, 0xffffffffffffffff)
/home/saspeh/VSProjects/go-tetris/tetris/game.go:330 +0x74
tetris/tetris.(*Game).HandleMove(0x140fc10?, 0x2?)
/home/saspeh/VSProjects/go-tetris/tetris/game.go:193 +0x75
tetris/tetris.(*Game).Tick(0xc00006fea0, 0xa0?)
/home/saspeh/VSProjects/go-tetris/tetris/game.go:421 +0x35
main.main()
/home/saspeh/VSProjects/go-tetris/main.go:55 +0x23a
There is no case in the switch statement in the game loop to invoke it. Add the space bar as that key.
Are we repainting this window too often?
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