Coder Social home page Coder Social logo

peterekepeter / ut99-mves Goto Github PK

View Code? Open in Web Editor NEW
4.0 3.0 1.0 1.35 MB

Map Vote Extended for ut99. Fork of MVE2a. Let players choose the next gametype and map.

UnrealScript 99.90% Batchfile 0.03% HTML 0.07%
unrealscript ut99 unrealtournament mod unrealengine

ut99-mves's Introduction

MVE - Map Vote Extended

ci

MapVote lets players to choose the next gametype and map when a match ends.

Screeshot of MapVote

Map management:

  • include/exclude filters
  • map prefix filter
  • map tags filter
  • premade lists

Compatible with:

  • Assault (including LeagueAssault)
  • Jailbreak (fixed spectator bug)
  • Coop campaigns with fixed map order
  • DeathMatch, CTF & Domination
  • MonsterHunt
  • BunnyTrack

Important Features:

  • ServerPackages set per gametype, players only download what's needed for the current gametype.
  • Mutators, ServerActors, settings are all configurable individually for every gametype.

Installation

To install, grab one of the latest release and follow the readme from the that comes with the release. You should be able to find an installation guide inside the Help folder.

Development

To build a release you will need to rename MVE2dev to MVE2myversion. To rename use your code editor with replace-all tool to find all matches of MVE2dev.

To package a release, make the neccesay changes inside ./ReleaseFiles then copy the built *.u files to the System folder inside ./ReleaseFiles, package this all together.

Recommended development environment:

  • editor VsCodium or VsCode
  • language support ucx
  • build tool ucx (link contains instrallation steps)
  • tasks.json comes with preconfigured tasks to build & run I map run task to keyboard shortcut so I can quickly run from code editor.
  • nodemon is needed for watch tasks to work

Alternatively what I recommend is to grab the release archive and extract the code from the release packages. That way you can still modify and debug, but if you plan on submittin a PR then you will have to re-apply your local changes on top of this repository.

The project uses unit tests. These must always be green to ensure the correct function of logic classes. The test code can be found in separate packages. To run the tests you need to run TestMVE.TestAll.TestMain() This can be done by running ucc TestMVE.TestAll

MVE has a long history of development with contributions from many people.

Each author retains copyright to their code.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.