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pclod's Projects

sceneloaderwindow icon sceneloaderwindow

A simple Unity Editor tool that gives you easy access to all the Scenes in your project.

scotty3d icon scotty3d

3D graphics software for mesh editing, path tracing, and animation

sdfgen icon sdfgen

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

sdfr icon sdfr

a signed distance field baker for Unity

seexpr icon seexpr

SeExpr is a simple expression language that we use to provide artistic control and customization to our core software. We use it for procedural geometry synthesis, image synthesis, simulation control, and much more.

segi icon segi

A fully-dynamic voxel-based global illumination system for Unity

selfdrivingsim icon selfdrivingsim

A driving simulator built with Unity, intended for training autonomous vehicles

separable-sss icon separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

shader-school icon shader-school

:mortar_board: A workshopper for GLSL shaders and graphics programming

shader-toy icon shader-toy

Shadertoy-like live preview for GLSL shaders in Visual Studio Code

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

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