Coder Social home page Coder Social logo

game's Introduction

2D Java Game Framework

A collection of classes used for 2d game programming in Java. Much of the dirty work is taken care which makes this useful for beginner game programmers.

Installation

  1. install the java JDK7.
  2. clone this repo.
  3. run make.bat if on windows, make.sh if on linux, or compile it with netbeans.
  4. add the .jar file created to your project.

Usage

After building the framework, add the .jar file to your project. Once added to your project have your class extend "game.framework.Game" and implement all the methods from the abstract class. Once everything is set up correctly just run the project and you should see a blank window with a blue background. (Better instructions to come later! :p)

game's People

Contributors

annuate avatar lunfel avatar mjsalerno avatar pacampbell avatar sanj0 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

game's Issues

Extending the Graphics2D Class

Extending the Graphics2D class, particularly to accepted Vector2, Point, and Texture2D as arguments. Also incorporating Matrix, and Quaternion operations and transformations to the draw method as well.

No new features!

A project of this size needs a new feature everyday.... Perhaps you should consider a new project to get you in the habit of adding more frequent contributions. Get in touch with me if you want to learn better software engineering habits. We have a perfect project for you to participate in.

Game

import random

class Player:
def init(self, name):
self.name = name
self.health = 100
self.position = (0, 0)

class BattlegroundGame:
def init(self, num_players):
self.players = [Player(f"Player {i+1}") for i in range(num_players)]
self.round = 1

def start_game(self):
    print("Welcome to the Battleground Game!")
    print(f"Starting with {len(self.players)} players.")
    self.play_rounds()

def play_rounds(self):
    while len(self.players) > 1:
        print(f"\nRound {self.round}:")
        self.play_round()
        self.round += 1
    print("\nGame Over!")
    print(f"{self.players[0].name} wins!")

def play_round(self):
    for player in self.players:
        if player.health <= 0:
            continue
        print(f"\n{player.name}'s turn:")
        self.attack(player)

def attack(self, attacker):
    target = random.choice([p for p in self.players if p != attacker and p.health > 0])
    damage = random.randint(10, 30)
    target.health -= damage
    print(f"{attacker.name} attacks {target.name} for {damage} damage.")
    if target.health <= 0:
        print(f"{target.name} has been eliminated!")

def main():
num_players = 50
game = BattlegroundGame(num_players)
game.start_game()

if name == "main":
main()

Java

An_dshgsygdeb_

Crap game

I played the game and can't figure out how to best the first boss. I think it is broken because when I plug in my usb controller it didn't recognize it.

Can I run the code?

Is it possible for me to run the code? Or are these just helper classes, I did not find the main class when I wanted to run the code.

Missing .class files

make.bat and make.sh currently don't include the files in the gui folder, so they don't get compiled

Extending the Graphics2D Class

Extending the Graphics2D class, particularly to accepted Vector2, Point, and Texture2D as arguments. Also incorporating Matrix, and Quaternion operations and transformations to the draw method as well.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.