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RTX Memory Utility Library helps to reduce and compact ray tracing memory for games

Home Page: https://developer.nvidia.com/blog/reducing-acceleration-structure-memory-with-nvidia-rtxmu/

License: MIT License

CMake 1.80% C++ 98.20%

rtxmu's People

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rtxmu's Issues

PopulateUpdateCommandList memory leak when rebuilding

There is a memory leak when allocating a bigger result memory in the PopulateUpdateCommandList when rebuilds are executed. The result and scratch buffers will get leaked. Follow up with a fix to track this memory and deallocate it after GPU frames aren’t referencing anymore.

redefinition of buildSizeInfo

Hello,
I may have missed something but I have a redefinition compile error on the buildSizeInfo variable, in VkAccelStructManager.cpp line 124 (redef of line 91). There must be a way to allow shadowed variables, but I think it would be better to fix it in the code.

Thanks in advance.

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