Coder Social home page Coder Social logo

threadpool's People

Contributors

1feng avatar nbsdx avatar renewboy avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

threadpool's Issues

dynamic `ThreadCount`

Is there a way to make the number of threads (ThreadCount) dynamically used by the program?
Something like: ThreadPool pool(std::thread::hardware_concurrency())

Dead-Lock

  • Hi, nbsdx, I try the following code to use the ThreadPool, but it seemed to be a dead-lock there.
  • I use a script to run the program many times, but it occasionally got stuck.
  • The code I wrote is as follows, which could also be found in my branch.
  • Briefly speaking, I just want to do stage-synchronization-computation, where the inner loop is regarded as a stage.
  • I am not able to solve that.
  • Could you please help me with that?
    Thanks,
    CHE Yulin
#include <thread>
#include <iostream>

#include "ThreadPool.h"

using std::cout;
using std::endl;

int main() {
    using namespace nbsdx::concurrent;
    ThreadPool<20> pool;
    for (auto j = 0; j < 3000; j++) {
        cout << "Round:" << j << endl;
        for (int i = 0; i < 5000; ++i) {
            std::function<int(void)> task_function = [i]() {
                return i * i;
            };
            pool.AddJob(task_function);
        }
        cout << "Finish Add" << endl;
        pool.WaitAll();
    }
}

Why use lk.unlock(); in line 151?

  • Could not understand one line of code
    • std::unique_lockstd::mutex lk, the std::unique_lockstd::mutex is designed with RAII, why do you add extra lk.unlock(); in line 151?
    • I am puzzled about that. Could you give me some hints? @nbsdx

error: could not convert ‘__p.ThreadPool::next_job()::<lambda()>()’ from ‘void’ to ‘bool’

I'm getting this error /usr/include/c++/5.3.0/condition_variable: In instantiation of ‘void std::condition_variable::wait(std::unique_lock<std::mutex>&, _Predicate) [with _Predicate = ThreadPool::next_job()::<lambda()>]’: lib/../lib/ThreadPool.hpp:53:78: required from here /usr/include/c++/5.3.0/condition_variable:97:13: error: could not convert ‘__p.ThreadPool::next_job()::<lambda()>()’ from ‘void’ to ‘bool’ while (!__p())

while using your header with lambda:

ThreadPool<8> pool;
pool.AddJob( [it, &l, this]() {
    // Do something
    if (...) {
    }else {...}
    std::lock_guard<std::mutex> lock(this->mtx);
    {...}
});

Purpose of introducing jobs_left

Hi nbsdx,
I am confused about the introduction of jobs_left.
What is the purpose of introducing atomic_int type jobs_left(in line 27)?
I think, we could simply add the queue_mutex's lock in function WaitAll() (in line 148), rather than using the atomic_int variable jobs_left?
So, what is your consideration here?

Best,
CHE Yulin

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.