Name: Nick Fox-Gieg
Type: User
Bio: Volumetric animation @worldmaking, @icosa-gallery, @LightningArtist / XR @nytm, @wavelab, @googlecreativelab, @framestore, @eyebeam / Best Animated Short @sxsw
Twitter: n1ckfg
Location: Toronto
Blog: https://fox-gieg.com
Nick Fox-Gieg's Projects
Web app for recording iPhone accelerometer data for sonification / experiments in space-time constraints, in development...
Manage your deplacement on the timeline and dope sheet
A repo that makes it easier to run batch matte generation using the BackgroundMattingV2 repo
Approximates a painterly effect using Unity, HDRP, and VFX Graph
Automatic quad remeshing tool
Command-line utility for auto-generating subtitles for any video file
bitmap to vector graphics converter
Draw brushstrokes on source image sequence.
Collect links to awesome 3D SVG exporters
Collection of google colaboratory notebooks for fast and easy experiments
A curated list of awesome header-only C++ libraries
All things livecoding
A list of papers and datasets about point cloud analysis (processing)
TensorFlow - A curated list of dedicated resources http://tensorflow.org
A curated list of awesome Unity assets, resources, and more.
A list of resources about deep learning solutions on 3D shape processing
Instructions to Run Azure For Kinect on Jetson Nano
Samples for Azure Kinect
A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
Azure Spatial Anchors sample code
Real-Time High-Resolution Background Matting
Baffects.js is a library adaptation in JavaScript for Adobe After Effects of the Processing language. It allows for most of the functionality included in Processing to be used natively in After Effects, plus a custom workflow to enhance productivity in After Effects.
Blender Add-on: Transfer Image to selected Vertex Color in all selected Objects
BakeLab - A blender addon for baking images
This tutorial covers how to perform in-game style transfer in an HDRP project using the Barracuda infefence library.