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The ultimate Bukkit double jump plugin: double jump, triple jump, infinite jump and more !

Home Page: https://www.spigotmc.org/resources/inifinitejump.51522/

License: MIT License

Java 100.00%
bukkit double-jump infinite-jump minecraft spigot

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denismihnuk avatar kleindevde avatar mimich-fr avatar mrmicky-fr avatar

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infinitejump's Issues

Can't change the sounds

I have a server on paper 1.8.8 and for some reason, I can't change the sound. I can change the pitch, the volume, but the actual sound effect stays the same as ENTITY_BAT_TAKEOFF. (I tried changing it into a TNT sound effect with RANDOM_EXPLODE and ENTITY_GENERIC_EXPLODE)

Fall damages almost never work

With RemoveFallDamages: false I almost never get fall damages. I'm getting them in some rare cases, I think when I'm bumping into the walls and then falling or something. I'm using the newest Spigot and InfiniteJump.

Could not pass event PlayerViolationEvent to InfiniteJump v1.2.11

[10:54:33 ERROR]: Could not pass event PlayerViolationEvent to InfiniteJump v1.2.11
[10:54:33 ERROR]: Suspected Plugins:
[10:54:33 ERROR]:       Matrix{enabled,ver=6.0.2,path=plugins/Matrix_6.0.2_release.jar}
[10:54:33 ERROR]:       InfiniteJump{enabled,ver=1.2.11,path=plugins/InfiniteJump_v1.2.11.jar}
[10:54:33 ERROR]: Exception details below:
java.lang.NoSuchFieldError: SPEED
        at fr.mrmicky.infinitejump.anticheathooks.MatrixHook.onViolation(MatrixHook.java:25) ~[?:?]
        at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor148.execute(Unknown Source) ~[?:?]
        at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:611) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at me.rerere.matrix.llIllIIlIIIIIlI.lIlIlllllllIIIl(mh) ~[?:?]
        at me.rerere.matrix.lIlIIIIlllIlIll.IlllIlIIlIlIllI(ce) ~[?:?]
        at me.rerere.matrix.lllIlIlIllllIIl.IIllIlIllIlIllI(ph) ~[?:?]
        at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor99.execute(Unknown Source) ~[?:?]
        at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:611) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:1326) ~[?:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.PacketPlayInFlying.a(SourceFile:122) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.PacketPlayInFlying$PacketPlayInPositionLook.a(SourceFile:18) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:43) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1218) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1211) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick(MinecraftServer.java:1187) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1027) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
        at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:176) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]

No Fall Damage

When player triggered their jump, the fall damage will be counted.
But if they didn't trigger it, they won't get damage.

I think this is because the flight mode is always on when they were available to jump. So that minecraft will not calculate their fall damage.
Maybe you will have to calculate it inside the plugin and then give the damage to player.

NoCheatPlus stops detecting cheats when Infinite Jump toggle is on.

A few days ago, I noticed that when I had Infinite Jump toggled and started using cheats, NoCheatPlus would not prevent the cheat or ban the user. NoCheatPlus starts to detect cheats when Infinite Jump is off.

I am running a Custom Spigot Build running 1.8.8 (not the issue even used PaperSpigot 1.8.8)

AAC Issues

Issue with AAC installed the double jump sets you back to your last location, any advice would be great!

[Bug] Crazzy bat ๐Ÿฆ‡๐Ÿ’ซ

I found a pretty funny bug today :
When I leave my server when I flying (creative) and rejoin my server in survival (force game mode survival on join ๐Ÿ˜‰), I fly and I can't walk : when I try it, InfiniteJump is triggered so I jump (like the name of plugin ๐Ÿ˜† ) as infinite ๐Ÿ˜‹
It's funny but if you can fix it anyway that will be nice ๐Ÿ‘Œ
I enjoy yours plugins ๐Ÿ˜„

Add /ijump Enable/Disable Commands

Could you please add the commands:
/ijump enable (player)
/ijump disable (player)

(player) = optional. If not specified it is the player running the command.

The toggle command is great when it is used directly by players. However, the commands above are more useful when a server owner wishes to run it via a plugin. For instance, when a player enters a WorldGuard region I'd like to disable iJump for the player. If I used the toggle command then if the player had it off and entered the claim it would turn it on which isn't what I want.

Please add this feature. Thank you!

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