Comments (4)
This is also an issue here
For me players always never get fall damage if they only jump once. But if they do another jump midair they get fall damage normally.
from infinitejump.
Players get fall damage even though RemoveFallDamages: false
is set?
Or do players generally not get any fall damage anymore, i.e. not even when they fall off the cliff?
Is this issue still present?
If yes, please provide some more informations like:
- A list of running plugins on your server
- Your server version
- Plugin version
- Your config file
from infinitejump.
When player triggered their jump, the fall damage will be counted.
But if they didn't trigger it, they won't get damage.
I think this is because the flight mode is always on when they were available to jump. So that minecraft will not calculate their fall damage.
Maybe you will have to calculate it inside the plugin and then give the damage to player.
from infinitejump.
Hello, since I don't plan to add any new features, I'm archiving this repository and closing open issues.
This plugin will continue to work as before and can still be downloaded from SpigotMC, but will not receive any updates.
from infinitejump.
Related Issues (13)
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- AAC Issues HOT 1
- EnableOnJoin doesnt seem to work HOT 2
- NoCheatPlus stops detecting cheats when Infinite Jump toggle is on. HOT 3
- Ops always get infinite jump even without permissions or with negated permissions HOT 4
- Can't change the sounds HOT 2
- Could not pass event PlayerViolationEvent to InfiniteJump v1.2.11 HOT 3
- Add /ijump Enable/Disable Commands HOT 2
- Jump sometimes gets disabled after death.
- No Fall Damage HOT 1
- Add an event that can cancel jumping HOT 1
- WorldGuard regions support HOT 1
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