Comments (7)
First thought is check your path length. Move your project closer to the root directory.
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Also, you might want to try deleting your Intermediate folder. If you renamed your project in the past, there might be lingering files in that folder from the previously named project.
You also might want to inspect the UBT log mentioned in the file you shared for more clues:
C:\Users\Aidan Newsome\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\UBT-CH_VR_Experience_UE5-Win64-Development.txt
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Thanks, Kyle, I've done this, and I realize now that my project and folder names are pretty verbose (I'm a non-programmer, and I'm learning, so apologies). I also ensured support for "Long Path Names" was enabled in my Registry, which it was. I'm still getting the error.
I will try Noel's suggestion now.
Noel, is the "Intermediate" folder you're speaking of the one inside the "ProjectAcousticsNative" folder or the layer beneath my project folder?
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Probably best to delete at least the Intermediate folders in the main project directory and the one in the PA plugin directory as well. UE will rebuild those directories on your behalf. I'm not sure if this will help, but it shouldn't hurt since these folders are generated and should be generated again after being deleted.
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No luck, unfortunately. I did notice that the path in this file is incorrect. Could that be why? Any idea how to properly fix that file path to be the correct one?
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Hi Noel! You can mark this as closed if you'd like. For anyone experiencing this error in the future, it's likely because you're using "Project Launcher" to package your game and don't have the "Project" dropdown pointing to the correct project path. For me, this was because I was packaging from another workstation.
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Good news that you figured this out. I'm glad since I was running out of ideas on what to do next.
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Related Issues (20)
- Unreal Editor crashes whilst attempting to calculate probe settings HOT 1
- Unreal Engine Crashing when Switching to Bake Acoustics Tab HOT 1
- Installing plugin to an Unreal Engine 5.2 project. HOT 5
- Spatialization doesn't work for me HOT 1
- Sound problems UE 5.1 HOT 23
- Unreal swarm support? HOT 1
- Support for multiple editor instances (Multiplayer Playmode)
- Apple silicon support? HOT 3
- Project Acoustics Doesn't Work on Game Map HOT 5
- Unreal 5.3 Support timeline HOT 2
- PIE crash when loading 2 clients HOT 1
- new project error HOT 2
- Multiple dynamic openings HOT 1
- Unreal 5.3 WWISE plans HOT 26
- delete
- AKEvents and the AcousticsAudio component
- Invalid option usage: configfile Acoustics_Prototype Scene_config.xml HOT 2
- Sound through walls. Audio source settings freezes after moving to another room. HOT 6
- Triton Codec uses AVX instructions; is there an SSE4.2 version available? HOT 2
- A problem about DefaultEngine.ini will be written repeatedly. HOT 5
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