Comments (3)
@Lexo783 The terminology that we typically use for sound passing through walls is 'transmission' and you are correct that this is not taken into account when running the propagation simulation for Project Acoustics. It's definitely on our list of things to address in the future.
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@Lexo783 The terminology that we typically use for sound passing through walls is 'transmission' and you are correct that this is not taken into account when running the propagation simulation for Project Acoustics. It's definitely on our list of things to address in the future.
@NoelCross
Thank you for your quick response
Okay sorry for my mistake
Maybe the answer is too early but do you think the transmission will be implemented soon ?
Thanks again for your help
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@Lexo783 no need to be sorry. As for the feature of per-band absorption, research into the best techniques for handling this is ongoing. At this time, we don't have a plan on releasing an update with this functionality anytime soon.
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Related Issues (20)
- Setting a different absorption coefficient for each frequency bin/critical band HOT 2
- Question About Use Case HOT 3
- Does the Project Acoustics Spatial Reverb plugin required Wwise Convolution Reverb plugin to work? HOT 4
- "LogAcousticsRuntime: Warning: No acoustic query result found for source:" HOT 9
- Roadmap, Unreal 5.2 Support HOT 2
- EXCEPTION_ACCESS_VIOLATION_READ
- [Triton] InitLoadMultiple - ACE file at index 1 has incompatible metadata HOT 3
- Build for UE 5.2 failed HOT 2
- ERR: Probe interpolation failed HOT 8
- [UE5.2] Crash on shutdown HOT 3
- Unreal Editor crashes whilst attempting to calculate probe settings HOT 1
- Unreal Engine Crashing when Switching to Bake Acoustics Tab HOT 1
- Installing plugin to an Unreal Engine 5.2 project. HOT 5
- Spatialization doesn't work for me HOT 1
- Sound problems UE 5.1 HOT 23
- Unreal swarm support? HOT 1
- Support for multiple editor instances (Multiplayer Playmode)
- Apple silicon support? HOT 3
- Project Acoustics Doesn't Work on Game Map HOT 5
- Unreal 5.3 Support timeline HOT 2
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