Related Issues (20)
- feature request: gltf mesh export HOT 2
- LE1 - LOC_INT.pcc files? HOT 5
- Meshplorer: Replacing meshes with different bone counts HOT 3
- More intuitive TFC path lookup for creation or appending on texture import.
- Feature request: LLE: toggle active and hidden HOT 2
- Application crashes when you abort closing application
- Mass Effect 1 (OT1) dialogue nodes can not be opened in InterpEditor HOT 1
- StaticMeshComponent Error After Cloning and Adding Multiple Actors in LE2 HOT 2
- Cannot clone sequences with attached events in different sequences
- Can make support other platform? HOT 1
- Sequence Editor - very difficult to determine current sequence on modification/save
- Crash on exit of many package editor windows
- Can't export mesh from ME3 mods
- ISACT ICBBank → ISBBank Indexing Error HOT 9
- Recompiling some SFXGame classes breaks the game (LE1/LE3) HOT 4
- LLE stops working if "BioD_Arvlvl3_230_Mainframe" is visible (not loaded) in LE2 HOT 6
- at least two images from the Asset Database wiki page are broken HOT 6
- Experimental tool Dump LE1 TLK to XML HOT 1
- Soundplorer not updating WwiseEvents HOT 3
- Posted in wrong place
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