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Mgamerz avatar Mgamerz commented on May 23, 2024

Can you give me some examples for UDK Explorer I can use? Such as an example file and destination pcc.

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Kinkojiro avatar Kinkojiro commented on May 23, 2024

This .upk includes 2 collision brushes obj 3+4 - termed RB_BodySetup because they are static mesh collision brushes rather than volume brushes but the code is identical.

I want to replace the version in here: Obj 3750

[Contact me for files]

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Mgamerz avatar Mgamerz commented on May 23, 2024

Can you leave feedback on the new UDKPackage support in the toolset for what you need. Binary relinking is not yet done for staticmesh but will come eventually.

I personally have not tested if all properties are parsable - if you can export stuff from UDK that has things like boolproperties that would be helpful.

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Kinkojiro avatar Kinkojiro commented on May 23, 2024

BodySetups seem to be fine.
Static Meshes appear to drag and drop incorrectly. There must be some sorted of transformation/compression between UDK and ME.

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Mgamerz avatar Mgamerz commented on May 23, 2024

Not sure what you mean. I know the size changes because StrProperty in UDK is 1 byte for each character, while in ME3 it is 2 characters, so sizes will not line up.

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Kinkojiro avatar Kinkojiro commented on May 23, 2024

Ok. Let me try again.

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Kinkojiro avatar Kinkojiro commented on May 23, 2024

This is the problem.
(1) I import a staticmesh (EGM_SM_ObjectRho) via ME3Creator. Imports correctly (meshplorer can view). object size is 483kb
(2) I import the same mesh again via drag and drop. It copies in but is object size 4.8MB. Meshplorer throws an exception.
The files are on the chat.

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Mgamerz avatar Mgamerz commented on May 23, 2024

Just an update, this has been fixed, but I am not closing this issue because I want to add a "replace" option when drag/drop on an export of the same class (and maybe name).

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Mgamerz avatar Mgamerz commented on May 23, 2024

This has been implemented, but needs checked. From my limited tests replacing works, however I have not tested across games and UDK.

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Kinkojiro avatar Kinkojiro commented on May 23, 2024

VALIDATED THANK YOU 3.1.2.14

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