mauserzjeh / cod-asset-importer Goto Github PK
View Code? Open in Web Editor NEWBlender addon for importing Call of Duty assets
License: GNU General Public License v3.0
Blender addon for importing Call of Duty assets
License: GNU General Public License v3.0
I've been having a lot of fun with the plugin, but I hit my first real error trying to open mp_ponyri .
I have tried many other maps, and they seemed to open just fine, although taking almost forever to load. Also noticed some missing materials, like for the vista trees on mp_foy, and also one building missing interior material on the same map.
Thanks a lot for the tool.
Hello there.
I have the same problem right now with some maps on Cod2:
Traceback (most recent call last):
File "C:\Users\cedri\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\cod_asset_importer\assets\ibsp.py", line 367, in load
self.entities = self._read_entities(file, self.version, lumps) # entities
File "C:\Users\cedri\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\cod_asset_importer\assets\ibsp.py", line 322, in _read_entities
angles.x = float(a[0])
ValueError: could not convert string to float: ''
[ERROR] ibsp.py:394 None
[ERROR] importer.py:40 Error loading map: C:\Users\cedri\Desktop\COD2Master\assets\maps\duhoc_assault.d3dbsp
Great improvement btw, thanks!
Sorry to disturb you. I would like to ask if you have researched the xmodel structure of mw2. Is there any relevant information that I can refer to?
Hello,
I'm using the latest Blender version. Map geometry seems to load fine, but I do not ever get any textures or models. The same game folder works with your other plugin. What am I doing wrong?
I tried to install the plugin on Blender 3.1, but no luck.
Nothing happen :/
Hello, I have not tried the latest version with COD2, but I re-extracted to a clean folder all PK3 from COD Deluxe (COD1+UO). When I try to open an mp map, i get this error
Python: Traceback (most recent call last):
File "C:\Users\GTX1060\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\cod_asset_importer\addon\operators.py", line 24, in execute
importer.import_ibsp(assetpath, self.filepath)
File "C:\Users\GTX1060\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\cod_asset_importer\addon\importer.py", line 63, in import_ibsp
texture_file = tex.removeprefix(assetpath).lstrip('/\')
AttributeError: 'str' object has no attribute 'removeprefix'location: :-1
Hey it's me again.
Thanks for the last update, I can now import without any error for most maps.
Actually, I imported the solo map "Moscow" without any trouble in 5 minutes.
In contrast, I am not able to load duhoc_assault or other heavier maps. The process seems to be stuck at a certain point. I tried multiple times and I let my PC run overnight without success.
Thanks
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