litekite / android-monetizeapp Goto Github PK
View Code? Open in Web Editor NEWA sample which uses Google's Play Billing Library and it makes In-app Purchases and Subscriptions.
License: Apache License 2.0
A sample which uses Google's Play Billing Library and it makes In-app Purchases and Subscriptions.
License: Apache License 2.0
Task 'wrapper' not found in project ':app'.
Sample is not running properly.
Hy, i have setup it correctly now , but now i don't know how to consume it, i mean the apple in "View my purchase" how i consume the apple when i click on it ? i want something like to consume it to open an new activity where i put my code, how i can make it work ? And some for unlimited popcorn, how i can make it to consume it ? Can i have some detailed code please ?
/home/runner/work/Android-InAppBilling/Android-InAppBilling/app/src/main/java/com/litekite/inappbilling/network/NetworkManager.java uses or overrides a deprecated API.
Every time i hit button on home page it shown me this error and when i search in internet it tell me publish ur app in alpha testing and i published app in alpha testing and again this error is happen i dont know why and some say replace your base64 string key in code but i didt see any where any key which is base64 string please help me to resolve this.
Google Billing API says to check the purchase token using the Base64 public key, to check whether the transaction was genuine or not. From the code, I couldn't find the module where this is being done whether in the app or provision to send to server.
@svignesh93 Could you point me to the file where this is being done or where I could check the token after a successful purchase?
Thank you very much for this sample!
Is there a chance that the app will be updated for 'com.android.billingclient: billing: 2.0.3'?
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Hi,
I Signed and uploaded the apk to the Alpha release and created the sku's accordingly. Even the package name is same on both play store and on android studio(renamed package in Gradle).
Still I'm getting $0 and if i click on Buy now it will show as "Something went wrong on our end"
How to fix this?
Thanks
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Hi
where I need to put base64PublicKey? to follow
Copy the application's public key (a base-64 string). You can find this in the "Services & APIs" section under "Licensing & In-App Billing".
IN THE CODE
Open BillingManager.java, find the declaration of BASE_64_ENCODED_PUBLIC_KEY constant and replace its value with the public key you retrieved in Step 2.
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when i try to purchase anything it come with dialogue and say that Error something went wrong on our end.Please try again.
should i need to publish my app???
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To Reproduce
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Desktop (please complete the following information):
Smartphone (please complete the following information):
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