Comments (2)
after version 0.0.7 is released the next feature on the roadmap is fully customizable mappings, I'll include definition files for this format
from flex2.
added, will be available in the next release
from flex2.
Related Issues (20)
- Mappings dont works with S1 Github disasm HOT 1
- Colours don't convert into index 0 unless it's through Sprite sheet importing HOT 3
- Could not find 'scripts' directory error in macOS release HOT 4
- Ability to delete tiles HOT 1
- Flex2's image importing remembers images too well HOT 4
- Where do I load the ROM file? HOT 3
- Configurable paths HOT 2
- Uneven scaling of sprites HOT 2
- Multiple art files for object
- Add ability to add global palette offset for objects HOT 1
- Add ability to cycle through sprite pieces HOT 2
- Keep getting "Error: Can only save art at offset 0" despite it being set on 0 HOT 3
- Onion skin function HOT 1
- Mappings appear to occasionally corrupt when opening Sonic CD format graphics HOT 2
- Sprite strip has wrong zoom HOT 2
- Sonic 3&K's object DPLC is buggy if the first sprite is blank HOT 2
- Remappable Keys
- Option for DPLCs beyond 16 tiles HOT 3
- Custom Mapping Format - Support for Macros? HOT 2
- Please update Electron version for better Wayland support HOT 4
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from flex2.