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tutorial's Issues

3d Object from depth data

Hi guys,

I find your tutorials very useful and educative, so I want to congratulate you for your hard work.
I have a question though. I am a student and my team and I, have a project which consists in creating a 3d object from the depth pixels which kinect renders. Ex: Let's suppose we have a room and we want to scan it from the inside in order to make a 3d object. The main purpose is to import the room in unity like a game scene and configure it there.
Please help me understand how to achieve this :)

Thank you,
Rares

how to use Lab 14 codes?

What is the library for lab 14? The example shows the codes only without explaining where to put them

Displaying Infrared Data with Kinect 2: Black Screeen

Hi all, I am following lab02.
At step 8, I can only see black screen and nothing else.
What i can see is that 030 000 is blinking i.e. 030 000 030 001 .
I mean to say that it is trying to convert to 030 001 but it cant.
Can anybody tell me how to solve it?
FYI: I have asus i7 with Nvidia Geforce 740M.
Regards

problem

It is really wonderfull. But I have one problem. When I run this program(only infrared) in my laptop it perfectly work. But when I copy that folder and paste it another laptop it dosen't work eventhough I include x86 and others. For this what can I DO?

Not compatible with Visual Studio 2017?

Hi,

I'm trying to complete Lab 1. The only available install of VS is 2017. When installed (with the Windows 8 SDK extension), a universal app does not seem to be possible -the WindowsPreview.Kinect reference is grayed out (along with all the other Kinect references). If selected, when building the solution an error is presented -something along the lines of "WindowsPreview.Kinect" references for "Microsoft.VCLibs Version 12" which references "Visual C++ 2013 Runtime Package for Windows Universal Version 12". While version 14 is available to reference -I cannot find an extension SDK to install that makes 12 available; and referencing 14 does not resolve the error.

Is anyone else having this problem? Is VS 2017 simply not compatible?!

Thank you.

UWP and Xbox

I have a question.
Have the codes been tested to run on Xbox?

color as default

hey how to make color as default ??? i just need color and depth . also need to save those

Eklavaya.shiksha generation next positive power e-educational leraning game development

eklavaya 1

Eklavya e-education learning game application innovation will run by modifying compact mobile devices of small projector attached or USB connection hub etc. Microsoft Kinect sensor, Intel RealSense, or any other 3D camera motion/action capture by human body that all devices has need joint compact unit assembling with mobile devices than after we providing all our expertise theme and story board and every class of virtual simulating game frame work of positive power game and e-learning tutorial/mentorship link between senior and junior student from KG nursery up to degree and above standard of any factor of etc. doctorate, air pilot, engineer, carpenter, architectures cricketer, football players, and more e- education application will reduce education gape and tutorial expensive of poor and under poverty line nation parents by developed nation students

Our largest cloud entertainment devices design innovation for generation next through Microsoft future product of Xbox Kinect mobile sensor cum projector with the Intel® Perceptual Computing SDK 2013 create the next generation positive power of immersive, engaging, innovative game story board simulated software applications that incorporate close-range tracking, speech recognition, face analysis, and 2D/3D object tracking. will enable largest audiences play together enrich positive power game, entertainment non violence behaviour generation next will educate to learn by our new technology 3/4D health simulating gamming and positive power game storyboard will enable to young generation pure entertainment through large scale cloud pipeline entertainment Kinect Mobile sensor cum projector mobile and desktop devices innovation.

mobile sensor and projector

Nevertheless, it will emerge out as an investment through mobile devices Kinect sensor and projector video 3/4D educational gaming hours affecting culture enrich children, Youngsters of 21st century giving them adequate/strength and good health positive power approach to product the global 2015' and 'global 2025' for which all nations parental are Anxious and discussing today.

All human body surgery and biological operations simulates 3/4D storyboard software and devices education game(package) for city and rural medical student in lack of human body part or professor and unaffordable education and tuitions to lower income parents will can’t arrange capitation fees for applying medical college seat of his/her children’s low grade passing marks.

problem

It is really wonderfull. But I have one problem. When I run this program(only infrared) in my laptop it perfectly work. But when I copy that folder and paste it another laptop it dosen't work eventhough I include x86 and others. For this what can I DO?

wpf

Shall we run the hand cursor app in wpf? Do you help me how the code was build in wpf? Do you have separate code for hand cursor on wpf?

Lab 10: how about two hands?

I'm trying to wrap my head around this for some time now. Have you ever tried - and an example available - to activate two Hands of one Person? All I ever find is example Code for one handed People.

Although there seems to be support for two Hands ..

Fps is low

Hi,
Im running almost all your example. But the fps is quite slowly (delay mostly 2s to update frame). Do you have any idea of what reason?

Thanks.

Lab 11 : kinect studio

Hi ,

I Lab 11 , you have explained how record and playback a recording in kinect SDK.
I wanted to know if it mandates for the kinectsensor to be connected for the playback - because the kinect studio is replaying my recording , but the application says Kinect Status : Not Available, so its not playing the playback in the application ? Is it supposed to be that way ?

Thanks

Lab 14

Lab 14 example not found.

Conflicting Kinect Gestures

Hi all, I am aware that this is not relevant to this Kinect tutorial, but I am trying my luck here since I could not get much help for Kinect v2 gestures elsewhere.

Basically, my friend implemented GDB gestures in a WPF project, however, by adding some additional gestures to the project, other gestures would fail to be detected. His question is on stackoverflow here

Stackoverflow Question

Any help is appreciated, thank you!

Lab 8: SEHException in KinectFaceStore.dll

When I run this application, an exception is thrown:

"An exception of type 'System.Runtime.InteropServices.SEHException' occurred in KinectFaceStore.DLL but was not handled in user code"

What am I doing wrong?

Using Visual Studio Community 2015 LAB 2 issue

Hi, I'm having to use a WPF solution project file. In lab 2, the reference for windows.ui.xaml.media.imaging. doesn't work and therefore multiple other bits of code have broken. I tried to fix it by just passing the parameters in for the writeableBitmap but then the renderPixelArray method has issues which I cannot figure out how to resolve, see below for screenshot. Any help would be greatly appreciated

Using my own gesture gbd file causing issues.

I have replaced gbd file with mine, which is another gesture. I edited in the project the properties of the gbd file. I set Build Action to Content and Copy to output to Copy always. However I didn't manage to capture my gesture. In live preview of kinect studio is working fine. What could possible went wrong here?

.xef to .txt

Hi ,

I want to extract the joint positions from the prerecorded xef file . Is there a way to do this ?

Thanks

DirectX

I have run into the issue that neither the color face or the face game are displaying properly. The color face displays as a miniature image at the top of the screen, while the face game doesn't appear at all. The MainPage.xaml returns the errors that "ScenePanel" does not exist in "using:DirectXSceneStore", "dx:ScenePanel" was not found, and "DisplayTypeToVisibilityConverter" does not exist in the namespace.
Any help would be greatly appreciated.

Gesture Builder Database Imported COM Exception

Hi WHen I replace my own db(HandsOverHead.gbd) with HandsAboveHead.gbd in GestureDetector.cs
Lab 12: private readonly string gestureDatabase = @"Database\HandsAboveHead.gbd";
Replace : private readonly string gestureDatabase = @"Database\HandOverHead.gbd"; // Seated.gbd

It through's CoM Exception (System.Runtime>interopService.COMException)
Error : HRESULT E_FAIL has been rturned from a call component. Error code: -21476677259

Exception on code is:
using (VisualGestureBuilderDatabase database = new VisualGestureBuilderDatabase(this.gestureDatabase))

Intégration d'un avatar dans l'interface d'un jeu Kinect V1

Bonjour,

Je suis en train de travailler sur un projet de jeu utilisant le capteur Kinect V1, et je souhaite intégrer un avatar dans l'interface du jeu. Cependant, je ne suis pas sûr de la meilleure façon de le faire.

Pourriez-vous m'indiquer les étapes à suivre pour intégrer un avatar dans l'interface d'un jeu Kinect V1 ? Est-ce que cela nécessite l'utilisation d'un logiciel spécifique ou est-ce possible avec les outils disponibles dans le kit de développement Kinect ?

Je suis également intéressé par toute ressource ou tout exemple de code qui pourrait me guider dans cette tâche.

Lab 10: Input doesn't work

Compiled as-is Lab 10 doesn't show up a hand cursor. All other labs up to this point worked fine.

I get the KinectUserViewer but no hand cursor. When in full screen, the backbutton does not show up either.

I'm running Windows 10. Maybe there is a compatibility issue?

Lab 12: Gesture Builder

Lab 12: Gesture Builder is not running please help.
All other lab codes are running correctly, but gesture builder code is not displaying.

Speech Recognition tutorial exception

Exception:

An exception of type 'System.Exception' occurred in Bing.Speech.winmd but was not handled in user code
Additional information: Exception from HRESULT: 0x803F6107

On this line.

Configuration: Windows 10 and Visual Studio 2015

Lab 3 typos

I noticed in the lab write up that you say the application should bring up the infrared display after all the coding. However, in the code you've set the DEFAULT_DISPLAYFRAMETYPE = DisplayFrametype.Color.

Might cause some confusion.

lab01 Microsoft.Kinect.dll wrong targets

When I followed the instructions on lab01, everything went well except the last step, where I needed to add Microsoft.Kinect.dll library. The error message was:

"A reference to 'C:\Program Files\MicrosoftSDKs\Kinect\v2.0_1409\Assemblies\Microsoft.Kinect.dll' could not be added. The project targets '.NETCore' while the file reference targets '.NETFramework'. This is not a supported scenario."

kinect2issue

I was using Windows 10, Visual Studio 2015, the SDK was downloaded from the link provided in the lab01 tutorial and KinectV2.

How could I change the targets?

Thanks!

Windows.Storage.Stream library - Lab 05

Hi! I have a problem downloading and installing the library Windows.Storage.Stream. I´m using Windows 10 and Visual Studio 2017. I had to re-write some of the usings to make them work in my project, but it seems that I don´t have the windows.storage library. I downloaded it from this page https://www.dllme.com/getfile.php?file=11869&id=ff0e9a4c35fe3f02caeec57190288f41 and tried to install it but it´s not working. The message error is: Can´t add this reference. Make sure you have acces to the file and that it is an assambly or a valid COM component. Is there another place to download this library? Or another way to include it that Im not aware of? Thank you!

Lab8 black sreen

when I run the code of lab 8,it was built successfully,but the mainwindow is black , I don't know what to do and anyone met the same problem with me?

Incompatible with VS 2017 Enterprise version

Hi there!
currentl when i tried to run the kinect2Sample code on the latest version of visual studio 2017, i am facing this incompatible issue.
I am currently running on windows 10.
Is there a fix to this incompatibility?
I have tried open as adminstrator, have also tried modifying the projectypeguids and other solutions online and they have yet to work.
Really looking forward to following your tutorial! :D

image

unable to activate windows store app

Unable to activate windows store app
'33ba04fc-07f2-4c70-b056-f6f14aeb9b79_2ysye2qyxxc1e!App'. The activation request failed with error

Whenever I try to run any sample I have come up with this error.
how do I fix this?

How use lab 14 codes?

The example in lab 14 does not show where to put the codes and what are the libraries used. a lot of theoretical information but I don't know how to use them. Anyone has any idea?

adding x86 dll

How can I add an x86 dll in the project? It can be migrated into a x86 application?

Depth Data

Hi I'm a student at the Rochester Institute of Technology and I found your labs very useful. In regards to your fourth lab do you know of a way to take the depth data constructed in this lab and print it off into a text file? This would benefit my purposes greatly and I would appreciate any help you could offer. My email is: [email protected]. Thank you for your time.

something wrong

lab4's
if (((depthFrameDescription.Width * depthFrameDescription.Height)
== this.infraredFrameData.Length) &&
(depthFrameDescription.Width == this.bitmap.PixelWidth) &&
(depthFrameDescription.Height == this.bitmap.PixelHeight))
infraredFrameData in the function ShowDepthFrame maybe depthFrameData

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