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40.0 3.0 9.0 790.39 MB

Open-source plugin for automated UI generation of game settings from data table in UE5.3

License: MIT License

C++ 95.47% C 3.75% C# 0.78%
plugin plugin-repo unreal-engine-code-plugin unreal-engine-cpp-plugin unreal-engine-plugin ue4-plugin ue5-plugin unreal-plugin settings settings-management

settingswidgetconstructor's Issues

Getters and Setters example

Hi,

I am trying to assign getters and setters, but I can't seem to figure it out. I tried downloading the sample, but it doesn't show how to change these values in blueprint. I understand that you assign a class, and then a function from the class. what do you need to return from the function for it to be read from the getter/setter? what do you assign in the static class? the function only show up when I assign to a button, but even that doesn't trigger the function? Any help is much appreciated

Plugin for UE 5.1.1

Hello, is there a UE 5.1.1 release for this plugin?
Will the plugin work if i compile it in ue5.1.1...

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