Comments (4)
A very naive implementation, but seems to play well.
Original comment by [email protected]
on 29 Nov 2010 at 6:04
Attachments:
from frozenbubbleandroid.
accelerometer.patch does play really well and adds a lot to the game. Although
if I tilt to far, for a rebound shot, the app rotates to landscape mode. I
might be an idea to disable screen rotation in accelerometer mode.
Original comment by [email protected]
on 5 Jan 2011 at 9:01
from frozenbubbleandroid.
[deleted comment]
from frozenbubbleandroid.
The accelerometer patch was applied as of version 1.13.
The option menu now contains a "Targeting Mode" option that opens a dialog when
selected. The dialog allows the player to select one of the following three
options:
1) Aim Then Shoot
2) Point To Shoot
3) Rotate Then Shoot
The implementation could probably use some improvement to be more responsive,
but it works pretty good for such a naive implementation.
Per johnboyholmes suggestion, I lock the screen to portrait mode when the
accelerometer-based targeting mode is selected. The portrait mode will flip
upside down if the screen is rotated enough, so you can use 2 device
orientations to play, which is handy depending where your headphone jack, USB
ports, and device buttons are located.
Original comment by [email protected]
on 20 Mar 2013 at 5:21
- Changed state: Verified
from frozenbubbleandroid.
Related Issues (20)
- plz, provide direct download link... HOT 4
- Auto aim and shoot. HOT 1
- Add confirmation dialog to "New Game" menu item HOT 3
- Force portrait mode and tell Android we want to change media volume not call volume. HOT 1
- Unnecessary permission requests HOT 1
- sound on/off state not preserved HOT 3
- A dialog when game ends HOT 3
- frozen bubble dies after a few levels HOT 6
- Works seamlessly on OUYA HOT 7
- Anonymous SVN checkout not working as stated in the project's page HOT 1
- java: unmappable character for encoding UTF-8 HOT 3
- i see issue HOT 9
- The Repository is down HOT 3
- Is there a way to get back the original version of this game? HOT 2
- GPL Violation HOT 5
- Penguin sprites slow down their animation once the game is won/lost in Player vs. CPU HOT 1
- Bluetooth eupporz HOT 2
- Bluetooth support HOT 3
- Automatic shoot when resume HOT 3
- Slight delay between each shot when sound effects option enabled HOT 1
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