Comments (1)
I am unable to reproduce this issue.
The current code in FrozenGame.java plays the sound effect after the bubble
launch. Refer to the usage of SOUND_LAUNCH.
Other than that, if the sound manager playing a sound effect causes display
lag, then the same problem would occur whenever the bubble rebounds off the
side of the screen as the rebound sound effect plays and is the same duration
as the launch sound effect.
As the sound effect manager code has persisted in the sam form for many years,
there is too much risk for any purported benefit that cannot be verified.
Original comment by [email protected]
on 25 Jul 2015 at 10:18
- Changed state: WontFix
from frozenbubbleandroid.
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