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3dsconv's Issues

Name "exefs_icon" is not defined

Seems like no matter what 3ds files I try, whether or not they were things I dumped previously for Citra, will not convert back into CIA files, giving me this error every single time.
exefs_name

Manual/Download Play child container breaking (again)

not sure why this is happening, but game cards dumped with Decrypt9 (haven't tested others recently), whether dump+decrypt or dump+xorpads generated, seem to have Manual and Download Play broken(results in "The SD Card was removed" error for manual).

I might just have to switch back to makerom :/

Convert cia to 3ds?

Is there a way that you can convert a cia to a 3ds? Most games I find that I want are cia files but I want to play them as a 3ds rom on my sky3ds+.

SyntaxError: invalid syntax

When i try to run
python3 3dsconv.py game.3ds

i got this error

File "3dsconv.py", line 24 global boot9_path = os.environ[namevar] ^ SyntaxError: invalid syntax
can you help?

Using OSX v. 10.15.2

Error: invalid ExtHeader hash / But Rom works on citra like a charm

Hi,

I tried really every tool out there to transform trimed, decrypted .3ds files to .cia I found on the net. None worked out of the box. With 3dsconv I get at least an error witch is a hint for something.

Here an Examble for "0487 - Legend of Zelda, The - A Link Between Worlds (Europe) (En,Fr,De,Es,It) Decrypted.3ds"

Errorlog:
"C:\Users*\Desktop\3ds to cia>3dsconv.exe --boot9=boot9.bin --verbose 0487.3ds
3dsconv.py ~ version 4.1
pyaes found, Searching for protected ARM9 bootROM
... boot9.bin: Correct key found.

Processing 0487.3ds...

Title ID: 00040000000EC400

Game Executable CXI Size: 2AABC000
Manual CFA Size: 1D3000
Download Play child CFA Size: 0

Normal key: {normalkey}
Converting 0487 (encrypted)...

Verifying ExtHeader...
Decrypting ExtHeader...
This file may be corrupt (invalid ExtHeader hash).
Done converting 0 out of 1 files. "

The file workes absolutely perfect on citra emu. Why is a transform to .cia always giving that error and how can it be fixed?

Thanks for your work!

Can't convert Bravely Default dump properly

I made a decrypted, trimmed rip of Bravely Default EU using D9WIP and have tried converting it with 3dsconv multiple times, but the result has always been the same: The converter generates a cxi and a cfa file then exits without making a .cia.
Using the 64 bit Windows version with latest makerom, FYI.

ncchinfo.bin generation (missing headers)

Hi there.
I'm the guy having issues with converting 3ds files with your script. I think the ncchinfo.bin header isn't complete. After your last update the file is valid for converting, but it fails to install. With simple CIA Converter generated xorpads I can build valid CIA files.
I use Monster Hunter Ultimate 4, which I converted from my cart ridge.

I attached bot ncchinfo.bin files and a screenshot with the error message after installing monster hunter 4 Ultimate.

ncchinfo.zip
img_20160421_234126

When I open the .exe archive it instantly closes

I'm kinda newbie in this encrypting/decrypting/converting thing in the 3DS hacking community (kinda newbie in 3DS hacking in general) and when I try to drag the decrypted .3ds file to the 3dsconv.exe, a prompt pops up on the screen and then automatically closes. What can I do to fix it?

Decrypted roms detected as Encrypted

I have several *.3ds roms that are already decrypted. They works fine on Citra, but trying to convert them to *.cia leads to an error (invalid ExtHeader hash) as 3dsconv try to decrypt them before converting.

I tried to force the encrypted variable to False (

encrypted = not encryption_bitmask & 0x4
) and the resulting CIA file is working.

wth

"3dsconv.py ~ version 4.2
Error: bootROM not found, encryption will not be supported
Error: "x.3ds" is encrypted using Original NCCH and pyaes or the bootROM were not found, therefore this can not be converted. See the README at https://github.com/ihaveamac/3dsconv for details.
Done converting 0 out of 1 files."

--output not respected

Expected: --output=c:\cias converts the files and puts the new one in c:\cias
Actual: the folder c:\cias is made, but it just puts the new file next to the 3dsconv.exe file (as is it's default location, as per the documentation)

This works

Just a note for lurkers that this script still works great.

Used godmode9 to decrypt in-place on the system, then converted to cia using the script + installed the CIA with FBI + worked great.

While gm9 is great also for doing the conversion on device, I didn't have the SD space, so this script is a good option.

Add exe easier to use for multiple builds option

what about creating an exe with something like this:

import os
import sys


def run3dsconv():
    if not os.path.exists("cias"):
        os.makedirs("cias")
    input_directory = "roms"
    for root, dirs, files in os.walk(input_directory):
        for file in files:
            if file.endswith(".3ds"):
                input_path = os.path.join(root, file)
                output_dir = "cias"
                print("Converting", input_path, "to", output_dir)
                os.system("python 3dsconv.py --output=\"" + output_dir + "\" --boot9=\"boot9.bin\" \"" + input_path + "\"")


if __name__ == "__main__":
    if not os.path.exists("roms"):
        print("Error: roms directory not found")
        os.makedirs("roms")
        sys.exit(1)
    if not os.path.exists("boot9.bin"):
        print("Error: boot9.bin not found")
        sys.exit(1)
    run3dsconv()

so you can simply run the code and everything will be done automaticaly without any data parsing in

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