Coder Social home page Coder Social logo

shortcuts-ick's People

Contributors

azaghal avatar chucklesthebeard avatar factorio-mods-helper avatar ickputzdirwech avatar saulrh avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

shortcuts-ick's Issues

Invalid PNGs

Some of the PNGs in this mod do not comply with the PNG specification. Specifically, the embedded iCCP profiles appear to have invalid CRCs. The CRC error doesn't seem to be severe enough for any libraries or tools to outright refuse to read or display the graphics, but it does raise a ton of logspam when you're trying to do things like export your save to factoriomaps.

The files with errors are:

graphics/active-defense-equipment-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/active-defense-equipment-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-cluster-remote-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-discovery-remote-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-jammer-tool-red.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-jammer-tool-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-jammer-tool-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-targeting-remote-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/artillery-targeting-remote-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/belt-immunity-toggle-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/belt-immunity-toggle-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/big-zoom-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/big-zoom-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/cliff-fish-item-on-ground-x32-new.png  CRC error in chunk iCCP (computed 57dfd49f, expected 536cae7c)
graphics/cliff-fish-item-on-ground-x32.png  CRC error in chunk iCCP (computed cfbe4b2e, expected f6b94b96)
graphics/cliff-fish-item-on-ground-x32-white-new.png  CRC error in chunk iCCP (computed 57dfd49f, expected 536cae7c)
graphics/cliff-fish-item-on-ground-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/discharge-defense-remote-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/discharge-defense-remote-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/flashlight-toggle-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/flashlight-toggle-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/grid-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/grid-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/ion-cannon-targeter-x24-white.png  CRC error in chunk iCCP (computed 0ffa5d65, expected df03f44a)
graphics/ion-cannon-targeter-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/max-rate-calculator-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/max-rate-calculator-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/mirv-targeting-remote-x24.png  CRC error in chunk iCCP (computed df41e69b, expected dbf29c78)
graphics/mirv-targeting-remote-x24-white.png  CRC error in chunk iCCP (computed df41e69b, expected dbf29c78)
graphics/mirv-targeting-remote-x32.png  CRC error in chunk iCCP (computed df41e69b, expected dbf29c78)
graphics/mirv-targeting-remote-x32-white.png  CRC error in chunk iCCP (computed df41e69b, expected dbf29c78)
graphics/module-inserter-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/module-inserter-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/night-vision-toggle-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/night-vision-toggle-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/outpost-builder-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/outpost-builder-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/path-remote-control-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/path-remote-control-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/signal-flare-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/signal-flare-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/spidertron-remote-x40-2-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/tree-killer-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/tree-killer-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/unit-remote-control-x24-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)
graphics/unit-remote-control-x32-white.png  CRC error in chunk iCCP (computed 543428c4, expected 50875227)

Alt-selection to disable all turrets, except selected ones

hello, I love this mod and I can't imagine playing without it now
There is a shortcut for disabling Artilleries, but another shortcut-type might be really helpfull, and even more usefull:
Imagine situation where all artilleries are loaded with standard ammo type, but player goes to one of outposts, load 'atomic shell' into artillery and want ONLY this specific artillery to fire - it's very problematic when there multiple artillery ranges overlapping. In this situation using current shortcut to disable artilleries is a bit overkill - need to disable all other turrets in range, except this one specific turret, them manually again turn them ON one by one

Normally you'll need to click many times using Artillery-remote-target, until artillery loaded with atomic-shell will fire at target

so the idea is:

  • make another selection tool which allows to choose any artillery
  • when selected, disable all other artilleries
  • upon certain time, like 5 minutes - all disabled artilleries turn ON automatically, or maybe when shortcut is used again (?)

It's possible for you to make this true? Can be made of course very similiar to this idea, hope I not asking for too much..
Cheers, have a nice day, and thank you for keeping this mod alive ^.^

Issue with Krastorio 2

Hello,
I am unable to craft the creep collector and the jackhammer in Krastorio 2 as your mod seems to replace the recipe with shortcuts for these items which is fine and all but the crafting of the collector or jackhammer is needed to use the shortcut :) Thanks if you can support that mod :)

Hide special tool items from Space Exploration

There are several tool items added by Space Exploration that should only be accessible from Space Exploration GUIs. Can they be hidden from the Shortcuts generator? Looks like anything matching the regular expression se%-*%-targeter should be blacklisted unless explicitly added.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.