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Imgui fails to compile about iwengine HOT 5 CLOSED

iainwinter avatar iainwinter commented on May 24, 2024
Imgui fails to compile

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Comments (5)

Vawx avatar Vawx commented on May 24, 2024

I was able to get ImGui fixed. I had to pull down the specific CL from the fork you have for imgui.

I am now having trouble getting any game project to load.

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IainWinter avatar IainWinter commented on May 24, 2024

Hey sorry for the late reply, github doesn't send a notification about issues?? My biggest gripe with dev rn are these libraries so it might be setup wrong I'm not too sure. Did you follow the directions in the readme? Because I've done that on a fresh laptop and it works so I'm not sure what you ran into

What do you mean load? With the editor? or getting a game to link to the engine?

edit
I just read them and it doesn't have the git pull command, maybe you didn't recurse the submodules?

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Vawx avatar Vawx commented on May 24, 2024

Hey, also sorry for the late response.

I'm able to compile and run the Regolith project but when I try to launch the "wEditor", it tries to load: F:/IwEngine/Games/Regolith/bin/Release.windows.x86_64/Regolith.dll, which it cannot find because I don't think the Regolith project creates a .dll by default? (ReloadGame() in "..\Editor\src\Source.cpp")

I also created a project for the "PhysicsProject" by changing the "Games/premake5.lua" file so the name is of the "PhysicsProject" project.

My curiosity with your engine work comes from your "Designing a Physics Engine in 5 minutes" video, where I am trying to get a working example of what you discussed in that video, to break down some of the more detailed bits you glossed over.

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IainWinter avatar IainWinter commented on May 24, 2024

Yeah that was something a little annoying about using the 'editor', I was playing around with loading the projects as dlls so the editor could be separate. The idea being that in future I should be able to recompile the game without closing the editor.

So you need to edit the premake5.lua file in ./Games to compile a dll, I just changed it so now there are two vars at the top of the file so it's ezpz...

I just updated the editor so it should all be in working order now. Let me know if it still doesn't work.

I tried to run the PhysicsProject code again, but for some reason its paused and the lightning is broken. I'll put a lil time in tomorrow to see if I can fix that up.

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Vawx avatar Vawx commented on May 24, 2024

Awesome. Thank you for putting in time to help me out. I appreciate it.

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