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Blender import/export .md2 and .mdx for Quake 2 and Kingpin
There is a vertex keys animation type in the import parameters, which only has coordinates. you can make face keys in which things like rotate and scale will appear. and with such things you can do things that are impossible in vertex keys. can you please add this feature?
model seems like exporting normally but output file size 0B
blender_debug_output.txt
the title speaks for itself
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