Comments (2)
That would be great. :)
As far as changes, thanks for the heads up. Hopefully it won't be too bad. I'm excited for the new features.
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Hello!
I simply removed the style for now , I will try to find a suitable icon for the next update.
Btw, the next update ( v1.0 ) is coming soon :) I've deprecated a lot of stuff , but I think there will some manual work to fix some broken stuff :p .
This repo will host plugin source only , and I will publish an other repo containing example projects :)
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Related Issues (13)
- Monolithic headers in an engine plugin warning.
- [Suggestion] Make this plugin more convenient to be used in other project HOT 1
- Ability to change tool icon HOT 2
- 5.1 Support HOT 1
- Feature Request: Option to `Register` Per-Project instead of Per-User HOT 1
- Component Visualizers and Details Customizations dont work inside BlueprintEditorViewport HOT 4
- AssetThumbnailWidget header name conflict
- Does not build with No-Unity or No-PCH HOT 1
- Question: Ability to create a dedicated editor mode for a specific blueprint class? HOT 6
- Register OnExecuteUserDefinedAction on tool start and end. HOT 2
- Editor User Defined Settings - Edit to saved local configs instead of default. HOT 2
- Editor Mode : On Level Save Override HOT 2
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