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fubax-shaders's Issues

Zoomkey setup

Hi when i try to set the zoomkey on 0x02 or RMB it wont work as matter of fact it wont work with any of mouse buttons and i test it in multiple programs ,PC even i tried other mouses too and it didnt work.

Feature Request: Improve Asspect Ratio shader

Hello

I was recently working on hack for pcsx2 that works for most games this hack do 2 things:

  1. Force native video resolution to be 640x512P in order to get higher native rendring resolution
    and progressive rendring
  2. Sync reshade depth effects with pcsx2 image when using upscale

Reshade depth effect whitout my hack https://ibb.co/9ZwtLyd
Game with my hack https://ibb.co/zSsszf1

as you can see they are now matcing with each other

also

Like i said my hack also increased the video quality

512x224p: https://ibb.co/MBspYnw
640x512p: https://ibb.co/WKksxbX

The problem is as you can see is that the image doesn't fill the screen

It can be resolved by 2 dieffrent ways:

  1. hack the game in order to change frame buffer size
    which I need to make for each game and some games hve changing address for buffer size so it will take a lot of time to acheive just for a single game.
  2. make a shader file that strech the image for me, and that is the reason i am asking for your help

I need to strech it down and right

Asspect ratio only allows me to sterch the image Up and down together or left and right together

So if you can help me i will be very grateful
I will be very grateful if you can help me

Chromakey shader not working - complete transparent screenshot instead

I have an issue where I cannot make a cut-out using Chromakey. I'm using reshade version 6.0.1

For example:

This is the cut-out I want:
Schermafbeelding_2024-04-19_204911

But it turns out completely blank (transparent) when I take a screenshot:
FORSPOKEN_2024-04-19_16-35-22

I have 'clear alpha channel' unchecked in the settings.

Also, I do not have the option to choose 'Alpha Transparency' under keying color:
Schermafbeelding 2024-04-19 213017

Bring back PerfectPerspective2!

PerspectPerspective doesn't entirely replace PerfectPerspective2. For one thing, it doesn't have Asymmetrical mode. As a person who still regularly uses PerfectPerspective2, I think its removal from the repo was premature.

Option to use the distortion for games that already produce their own Side-By-Side 3D image?

Is there a way to use this shader for old VR games that already produce a 3D SBS image but the distortion doesn't work on Oculus headsets? Games such as Team Fortress 2 or Half-Life, for example.

What this means is I'd like to get the shader to distort the left and right halves of the screen individually rather than assuming that the game needs to be converted to 3D SBS first.

Failed to compile in Reshade 5.9.2

Hi, when opening Reshade within F123 to use Perfect Perspective, I got the "failed to compile" for this particular shader. Sorry, can't remember the specific error text right now. I'll update this issue when I get home.

Windows 10, Ryzen 5600X, Nvidia 3080, surround triple screen.

Wrong Gamma in LensDistort.fx

When Kp is not all zero, ParallaxPS() makes an unexpected(?) gamma correction. Then the whole image becomes washed out.

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