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badlogic avatar badlogic commented on June 14, 2024

Looks like premultiplied alpha is incorrect. Do you export lossy WEBP? Then that's what you'll get I'm afraid, as the alpha will be "compressed" in weird ways. This is not a bug in spine-ts, but a result of lossy compression.

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kajgiesbersflavour avatar kajgiesbersflavour commented on June 14, 2024

Using lossless compression slightly improves it but there are still artifacts. Disabling premultipliedAlpha in the SpinePlayerConfig solved the issue. Thanks you for the help!

Maybe some information about this could be added to the guide?

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badlogic avatar badlogic commented on June 14, 2024

Good point, I'll update the Spine Player docs accordingly.

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