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View Code? Open in Web Editor NEWA tutorial series for learning OpenCL
Home Page: http://enja.org
License: MIT License
A tutorial series for learning OpenCL
Home Page: http://enja.org
License: MIT License
Adventures in OpenCL tutorial series by Ian Johnson - http://enja.org advisor: Gordon Erlebacher Florida State University Department of Scientific Computing http://sc.fsu.edu Tutorials C: part1 - getting started: making and running a minimal opencl kernel C++: part1.5 - getting started with C++ bindings: making and running a minimal opencl kernel part2 - using OpenGL and OpenCL together, illustrated with a simple particle system Python: part1 - getting started, simple port of part1 Supporting directories cmake - cmake modules for finding necessary libraries opencl10 - OpenCL 1.0 header files opencl11 - OpenCL 1.1 header files License: This code is licensed under the MIT open source license. Some of the code is taken from other sources, and there should be a link to the original source. Thanks: Gordon Erlebacher Evan Bollig Doug Jacobsen Andrew Young Roman: live-fx.org
part1/cll.h comment on line ~24 calls the destructor a constructor.
part1.5/main.cpp:29: error: 'exit' was not declared
header with declaration needed
or better
replace "exit(0)" with "return 0"
platform Linux 2.6.31-gentoo-r10 #11 SMP, i686-pc-linux-gnu-4.3.4
I'm trying to execute the second Python example code (adventures_in_opencl / python / part2 / main.py
), but I got an error:
Traceback (most recent call last):
File "main.py", line 135, in <module>
p2 = window()
File "main.py", line 58, in __init__
self.cle = part2.Part2(num, dt)
File "/home/anka-rybalko/Downloads/adventures_in_opencl/python/part2/part2.py", line 15, in __init__
self.clinit()
File "/home/anka-rybalko/Downloads/adventures_in_opencl/python/part2/part2.py", line 89, in clinit
+ get_gl_sharing_context_properties(), devices=None)
File "/usr/lib64/python2.7/site-packages/pyopencl-2014.1-py2.7-linux-x86_64.egg/pyopencl/tools.py", line 422, in get_gl_sharing_context_properties
from OpenGL import platform as gl_platform, GLX, WGL
File "/usr/lib/python2.7/site-packages/OpenGL/WGL/__init__.py", line 1, in <module>
from OpenGL.raw.WGL.VERSION.WGL_1_0 import *
File "/usr/lib/python2.7/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py", line 48, in <module>
@_p.types(_cs.c_int,_cs.HDC,ctypes.POINTER(_cs.PIXELFORMATDESCRIPTOR))
File "/usr/lib/python2.7/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py", line 13, in _f
return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_VERSION_WGL_1_0',error_checker=_errors._error_checker)
AttributeError: 'GLXPlatform' object has no attribute 'WGL'
Is it a problem of my PC or of the code? Could you tell how it can be fixed?
Thanks in advance!
P.S. I use OpenSUSE OS
P.P.S. Thank you for your tutorial, it's really helpful.
The website was down and I found these links:
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