Comments (6)
The problem is that modifiers are applied before fixing the rotations, so applying the Armature modifier to the cylinder actually freezes it. The default FBX exporter lets this modifier pass through even with the Apply Modifiers option enabled. I'll update the Unity FBX exporter not to apply the Armature modifier.
from blender-to-unity-fbx-exporter.
I've tested the file and armatures are now exported correctly. Thanks!
from blender-to-unity-fbx-exporter.
Are those exported correctly using the standard FBX Exporter? Do you need to enable some specific option(s) on it?
from blender-to-unity-fbx-exporter.
Yes the objects can be properly exported with the standard exporter, with default settings.
Here is a test file. It has a cylinder mesh and an simple armature. No matter which options I enable with the Unity FBX Exporter, I can't get the weights to be exported.
from blender-to-unity-fbx-exporter.
Thanks, will take a look at it.
from blender-to-unity-fbx-exporter.
Please test this version and let me know if it works:
https://github.com/EdyJ/blender-to-unity-fbx-exporter/blob/dev/fix-armature/blender-to-unity-fbx-exporter.py
from blender-to-unity-fbx-exporter.
Related Issues (20)
- Scaling parameter in export HOT 1
- Painted texture gets reset HOT 3
- Enhancement: Choosing the final bone orientation standard HOT 2
- Improvement(?) HOT 6
- Exporting with broken modifier breaks shapekeys. HOT 6
- Feature idea: hierarchy empty objects HOT 1
- Add-on doesn't install HOT 6
- objects exports with wrong rotation HOT 3
- Wrong Rotation when exported object has "Fake User" enabled. HOT 2
- Add Tangent Space when exporting FBX HOT 1
- Remove Armature bone and export animations options HOT 5
- [Feature Request] Batch Export HOT 1
- Use a base fbx file to determine what settings to export the updated fbx file in blender. HOT 1
- Exported objects are too big. HOT 4
- Blendshapes Removed during export HOT 3
- Missing Materials? HOT 1
- Simply not working HOT 2
- Does blendshape export works right now? HOT 1
- New Version doesn't even let me export in both 2.83 and 2.92 :| HOT 3
- Feature Request: overwrite file prompt and export profile dropdown HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from blender-to-unity-fbx-exporter.