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EdyJ avatar EdyJ commented on August 16, 2024

Please provide a simple repro file (.blend) I could use to test the issue and develop a solution.

Currently all objects without armatures are converted to meshes so they get the modifiers apply. Possibly the objects with blendshape data should be treated differently, but I'd need a way to test if the solution works properly.

from blender-to-unity-fbx-exporter.

FairplexVR avatar FairplexVR commented on August 16, 2024

As the title suggests, if a model is exported without any armatures but with blendshape data the resulting export will have removed the blendshape data from the mesh.

Make sure that you don't have any other modifiers than the Armature modifier as it is normal for blender to not export any blendshape in that case

from blender-to-unity-fbx-exporter.

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