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Deepak Seeni's Projects

drawim icon drawim

A simple drawing library in Nim, inspired by p5js

dsl icon dsl

Domain Specific Language generator for Lua

dumbluaparser icon dumbluaparser

Lua parsing library capable of optimizing and minifying code.

duplicate-to-points icon duplicate-to-points

Fusion 360 Add-in: Select a body, select some points, duplicate a non-parametric copy of the body to the points.

dust icon dust

Dust node for Arnold. Does some extra raytracing to check for y-axis occlusions

easygl icon easygl

a typesafe opengl wrapper for the nim language

ecs icon ecs

Entity Component System

ecs-faq icon ecs-faq

Frequently asked questions about Entity Component Systems

ecs-lua icon ecs-lua

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

elmacro icon elmacro

Package to display keyboard macros or latest interactive commands as emacs lisp.

embree_viewer icon embree_viewer

Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2, and it supports Alembic, OBJ file formats, with a JSON file to describe a scene.

eminim icon eminim

JSON serialization framework for Nim, works from a Stream directly to any type and back. Depends only on stdlib.

enu icon enu

A Logo-like 3D environment, implemented in Nim

epsilon-intersection icon epsilon-intersection

Math utility library for games and simulations including lots of intersection tests for different geometry

erhe icon erhe

C++ library for modern OpenGL experiments

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