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A framework for writing game modes for SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas.

Home Page: http://sampsharp.timpotze.nl

License: Apache License 2.0

Batchfile 0.01% C# 67.28% PowerShell 0.21% Shell 0.08% Lua 0.06% C++ 14.45% C 17.90% Objective-C 0.02%

sampsharp's Introduction

SampSharp

Plugin Framework
Travis AppVeyor

GitHub release GitHub issues

Slack

SampSharp (S# for short) is a plugin and library that allows you to write San Andreas: Multiplayer(SA-MP) gamemodes in C# or any other .NET language. S#'s aim is to allow you to enjoy all features of OO-programming and .NET. S# uses the Mono Framework to allow linux servers to run this plugin as well. For information about installing and building S#, check the documentation. If you have any questions, join our Gitter chat, file an issue or post on our SA-MP forum post.

All feedback is welcome, file an Issue or contact me on the SA-MP forums:

My SA-MP profile

S# topic on SA-MP

NuGet

S# hosts it's own NuGet Package Repository. SampSharp.GameMode and all useful S# libraries are available from this repository. Instructions on adding the repository to Visual Studio are available here. Feel free to contribute your useful S# libraries to this repository!

Documation

The SampSharp.GameMode library provided by the NuGet repository contains all available documentation. You can also view the documentation on the web via http://sampsharp.timpotze.nl/

Examples

Some example gamemodes are available here:

Libraries

Some useful S# libraries:

sampsharp's People

Contributors

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