CsUtil.com's Projects
SmoothTilt is a tool that allows for quick and easy tilt effect on UI elements, cameras or 2D/3D objects.
Speed to text in Unity iOS use Native Speech Recognition
A Unity plugin to create curved content in real-time with bΓ©zier curves
Screen space multiple scattering for Unity.
A latent text-to-image diffusion model
Screen and UI gaussian blur for Unity
Recreating the Slow Motion mechanic from SUPERHOT
PyTorch pre-trained model for real-time interest point detection, description, and sparse tracking (https://arxiv.org/abs/1712.07629)
Real-time surfel-based mesh reconstruction from RGB-D video.
SynthDet - An end-to-end object detection pipeline using synthetic data
π Ready-to-use Tailwind CSS blocks.
TensorFlow Lite Samples on Unity
Deep Pose Estimation implemented using Tensorflow with Custom Architectures for fast inference.
Point cloud loader for ThreeJS, based on the core parts of Potree
Easy to use, easy to extend and high-performance library for CSV parsing with .NET
Tiny YOLOv2 on Unity Barracuda
A character focused Toon Shader for Unity using Shader Graph.
A physically-based Toon Shader for Unity
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Official implementation of NeurIPS'2021 paper TransformerFusion
Another usable Port of triangle.NET for Unity .
Snapshot of Christian Woltering's Triangle.NET (with docs)
image triangulation experiment
TriDepth: Triangular Patch-based Deep Depth Prediction [Kaneko+, ICCVW2019(oral)]
Data transmission using sound waves