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gltools's Issues

glTools.common.namingConvention error

Seems a module named "common" is missing, I get this error when trying to import the whole glTools:

Error: ImportError: No module named common.namingConvention

import error

Hi.

  1. when i run face_tools.py

Error: line 1: ImportError: file line 1: No module named meshIntersectArray

2)when running autoModuleBuild.py

Error: line 1: ImportError: file line 1: No module named nrig.module.fkChain

Error: line 1: ImportError: file line 1: No module named nrig.module.ikChain

Issues running with Maya 2023 (is Python 3x supported?)

I just updated to Maya 2023 from Maya 2020.
glTools worked fine in Maya 2020
When I try to run my script in Maya 2023, I get the following error:

Error: ModuleNotFoundError: file C:\Program Files\Autodesk\Maya2023\Python\lib\site-packages\glTools\utils_init_.py line 1: No module named 'component'

component.py is present in location C:\Program Files\Autodesk\Maya2023\Python\Lib\site-packages\glTools\utils

AFAIK, Maya 2020 uses Python 2 and Maya 2023 uses Python 3. Is Python 3 supported?

attachToCurve() got an unexpected keyword argument 'worldUpObject'

Hi,
Great set of tools you've shared here. Thank you!

I'm currently getting this error when I run Attach to Curve from the Rig Tools menu.

# TypeError: attachToCurve() got an unexpected keyword argument 'worldUpObject' //

I think this line:

glTools.utils.attach.attachToCurve(curve=curve,transform=transform,uValue=param,useClosestPoint=closestPoint,orient=orient,upVector=upVec,worldUpObject=upVecObj,uAttr=paramAttr,prefix=prefix)

should be:

glTools.utils.attach.attachToCurve(curve=curve,transform=transform,uValue=param,useClosestPoint=closestPoint,orient=orient,upVector=upVec,upObject=upVecObj,uAttr=paramAttr,prefix=prefix)

As the attach.attachToCurve() parameter is called 'upObject'

upObject='',

those mel that I can't found in maya folder,and please give me a tick to get it, thank you.

mm.eval('source "'+MAYA_LOCATION+'/scripts/others/hikGlobalUtils.mel"')
mm.eval('source "'+MAYA_LOCATION+'/scripts/others/hikCharacterControlsUI.mel"')
mm.eval('source "'+MAYA_LOCATION+'/scripts/others/hikDefinitionOperations.mel"')
mm.eval('source "'+MAYA_LOCATION+'/scripts/others/CharacterPipeline.mel"')
mm.eval('source "'+MAYA_LOCATION+'/scripts/others/characterSelector.mel"')

those mel that I can't found in maya folder,and please give me a tick to get it, thank you.

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