Comments (2)
Hi Jonathan. Happy New Year to you too!
Romero did things a bit differently with SIGIL II. Whereas SIGIL_SHREDS.wad contains just music lumps and needs to be loaded alongside SIGIL_v1_21.wad, SIGIL_II_MP3_V1_0.WAD actually contains everything SIGIL_II_V1_0.WAD does but with the music lumps replaced. That is, SIGIL_II_MP3_V1_0.WAD and SIGIL_II_V1_0.WAD shouldn't be loaded together.
This works for me:
doomretro.exe -iwad \wads\doom.wad -file \wads\SIGIL_v1_21.wad \wads\SIGIL_SHREDS.wad \wads\SIGIL_II_MP3_V1_0.WAD
But also if you double-click on the doomretro.exe icon, navigate to your wads folder, double-click on DOOM.WAD, everything else should autoload for you.
EDIT: Also, if you place SIGIL_v1_21.wad, SIGIL_SHREDS.wad and SIGIL_II_MP3_V1_0.WAD in \autoload\doom (not \autoload), they will all autoload fine.
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That's great. I should of looked at the SIGIL_II_MP3_README_V1_0.txt as well!
Just got into the mindset of thinking it was a seperate music wad.
Many thanksπ
from doomretro.
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