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bradharding avatar bradharding commented on May 27, 2024 1

Thanks for the report. Just tested this myself, using both D2TWID.wad and BlackOps.wad, and wasn't able to replicate the crash, however, I'm guessing the spectre is attempting to be drawn off-screen. I'll look into it further.

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bradharding avatar bradharding commented on May 27, 2024 1

Awesome man, how much is an Australian coffee?

Not necessary! :) (Unless that was you who donated earlier today, in which case: Thank you!)

Here's a beta with the fix (and tons of other stuff) for your troubles!

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BeemerJ avatar BeemerJ commented on May 27, 2024

Can I send you a video if it makes diagnostics easier?

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bradharding avatar bradharding commented on May 27, 2024

A video isn't necessary, I don't think. But could you please provide the error report from the Windows Event Viewer?

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bradharding avatar bradharding commented on May 27, 2024

Also, on a hunch that this could be a simple fix, can you try the following build? test.zip

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BeemerJ avatar BeemerJ commented on May 27, 2024

crash.txt

It still crashes with the test build 😔

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BeemerJ avatar BeemerJ commented on May 27, 2024

OK I don't even think it's the Spectres causing the crash, because even if i get the Spectre out, looking down funny at liquids from a ledge crashes.

Standing directly in it weirdly enough doesn't crash at all, it's only when I look down into it...sometimes

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bradharding avatar bradharding commented on May 27, 2024

Ah, I see what's happening now. It's fixed in the next release, but a crash will occur if a blood splat touches the top of the screen when you look down, and I see you're using mouselook. Can you please test with mouselook off or r_bloodsplats_max 0?

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BeemerJ avatar BeemerJ commented on May 27, 2024

Yoooo, yeah it was the bloodsplats 👍
Awesome man, how much is an Australian coffee? 😂

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