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View Code? Open in Web Editor NEWa geolocation and geofencing library for p5.js
License: GNU Lesser General Public License v2.1
a geolocation and geofencing library for p5.js
License: GNU Lesser General Public License v2.1
playback audio every interval of set distance.
Not sure, what exactly is failing, but I don't get this to work anymore with recent p5.js versions.
Was just about to test a script that I demonstrated in class last year, using p5.js v0.5.4
and it does not work anymore in v0.5.16
. Not sure, at which version exactly it broke.
When I use the provided example for getCurrentPosition()
var locationData;
function preload(){
locationData = getCurrentPosition();
}
function setup() {
print(locationData.latitude)
print(locationData.longitude)
print(locationData.accuracy)
print(locationData.altitude)
print(locationData.altitudeAccuracy)
print(locationData.heading)
print(locationData.speed)
}
it keeps loading forever (displaying the "Loading...", which indicates it is currently stuck in the preload function).
It does display the console output of p5.geolocation Loaded
, so it loads the library for sure, but it is unable to get the current position.
we should create a simple tutorial and demo for doing something cool with p5.geolocation
I put the getCurrentPosition() function in the preload function in my sketch. When the user denies geolocation in the browser it never leaves the preload function. The geocheck function will never fire since it won't reach the setup functionality. I also tried the error callback function but it still doesn't leave the preload function. Am I doing something wrong?
trigger video playback at a distance interval.
When I use the watchPosition() my accuracy is always 65 but if I use the navigator.geolocation.watchPosition I get accuracy below 10. Anyone else having this problem?
When testing on ios 9 and if the users Settings -> Privacy -> Location services -> Safari are set to "Never" the webpage will not prompt for permission. There should maybe be a more explicit alert that notifies vs a console log. Will look into testing to see if we can do something more direct for ios / mobile.
we might need to use glitch also for any real-time or persistence issues.
Hello,
I want just to know if you plan to release a 0.6 version containing the latest commits.
Thank you!
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