Comments (6)
go for BlenderVR!
Le 7 avr. 2015 à 15:58, Dalai Felinto [email protected] a écrit :
We are using different names in the documentation: blenderVR, Blender-VR, BlenderVR.
We should stick to one and go with it.My suggestion is either BlenderVR or Blender-VR
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I updated the manual (blenderVR | Blender-VR > BlenderVR), but not the main source code or the samples.
To do so all we need is the following:
for i in find -name *.py
; do sed 's/blenderVR/BlenderVR/g' $i > /tmp/a; mv /tmp/a $i; done
But by doing so it will be a bit of a pain to merge the ieee branches in master. So once we are done with them we can proceed with the above.
from source.
done
from source.
Yop,
- the modif of strings "blenderVR" to "BlenderVR", ok.
- the modif of every .blenderVR variable to BlenderVR:
- wise? (pep-8, etc.)
- not coherent for the moment (i.e. ./BlenderVR launch fails because BlenderVR
I would say we stuck to blenderVR for variables and BlenderVR for strings?
(or is it such a pain that we'd rather change everything into BlenderVR for the moment?)
David
Le 8 avr. 2015 à 00:49, Dalai Felinto [email protected] a écrit :
done
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Which would force us to change every sample and configuration file.
++ variable: .blenderVR | strings BlenderVR
David
Le 8 avr. 2015 à 12:30, David Poirier-Quinot [email protected] a écrit :
Yop,
- the modif of strings "blenderVR" to "BlenderVR", ok.
- the modif of every .blenderVR variable to BlenderVR:
- wise? (pep-8, etc.)
- not coherent for the moment (i.e. ./BlenderVR launch fails because BlenderVR
I would say we stuck to blenderVR for variables and BlenderVR for strings?
(or is it such a pain that we'd rather change everything into BlenderVR for the moment?)David
Le 8 avr. 2015 à 00:49, Dalai Felinto [email protected] a écrit :
done
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from source.
I would say let's change everything now (pre-1.0) and stick to it. Poke me on Skype to sync/coordinate if you think otherwise. (The samples were updated yesterday already, and today I updated the sample configuration files)
from source.
Related Issues (20)
- Rework the nomenclature of the Base.py classes HOT 1
- Errors in Plugins callback functions throw no errors HOT 1
- Plugin callback functions should be called before the syncronization calls
- Daemon not launched on Windows, throwing "Fatal Python error: Failed to initialize Windows random API (CryptoGen)" HOT 5
- error 'BlenderVR_root' is not defined HOT 12
- --BlenderVR-root flag does not reset original root HOT 2
- BlenderVR installer (Windows 64-bit): old references to blender-vr HOT 4
- OSC-specific exceptions not defined (not correctly imported)
- Windows configuration file wrong default values
- Oculus Rift Direct Mode not working HOT 7
- Unable to open a display HOT 12
- Animation plays only in master HOT 13
- Oculus DK2 Distortion HOT 2
- Added objects not added on Slave nodes HOT 5
- [NOT A BUG] Modal timing / watching inside Blender while running in VR HOT 4
- Configuration xml does not allow ~ or ~user in paths
- Python 3.5; Cannot find BlenderVR root HOT 1
- Build For UPBGE HOT 2
- Updated version for Blender 2.9x, UPBGE and latest Qt HOT 4
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