Comments (5)
I've not used Babylon.js before, but I have used Javascript. Porting to Babylon might be a good idea. From their website, this seems to be a WebGL library like three.js?
from blenderstairs.
Yes, Babylonjs is an alternative libray to Threejs, they both are APIs used to created WebGL graphics, but Babylonjs has more features and better documentation (Microsoft puts their weight behind it).
Looking at your code I beleive we could Create a custom mesh, although the VertexData class use vertices and indices not vertices and faces, so the returned object will need to be:
return {
"vertices": ...,
"Indices": ...,
"uvs": ...
}
instead of:
return verts, faces, uvs
from blenderstairs.
I've written a port. You can find it at https://github.com/blackears/babylonStairs
from blenderstairs.
woah, that was quick, thanks!
I will be sure to tell every one about it!
from blenderstairs.
Closing this. If there are any problems with the port, please file an issue on that page.
from blenderstairs.
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from blenderstairs.