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ErikBob avatar ErikBob commented on June 21, 2024

C++ doesn't like Type Punning. You would have to deactive checking for strict-aliasing in your compiler, which I wouldn't recommend. Simply replace fastInvSquare() by math.h 1/sqrt(). The speedloss is insignificant.

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thekunalsaini avatar thekunalsaini commented on June 21, 2024

@facchinm can you explain how to rectify this error(approach)

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ErikBob avatar ErikBob commented on June 21, 2024

Simply replace fastInvSquare() by math.h 1/sqrt()

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larsinka avatar larsinka commented on June 21, 2024

I am with thekunalsaini as I get the same error and don't understand the fix. Do I have to search and replace fastInvSquare() by math.h 1/sqrt()? In what file? Sorry if its a stupid question but I just don't understand it.

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PaulStoffregen avatar PaulStoffregen commented on June 21, 2024

In what file?

float Madgwick::invSqrt(float x) {

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larsinka avatar larsinka commented on June 21, 2024

Sorry but if I replace float Madgwick::invSqrt(float x) { with float math.h 1/sqrt(float x) { it (understandably) throws an error.

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ErikBob avatar ErikBob commented on June 21, 2024

math.h is the header containing sqrt()
you can replace
float Madgwick::invSqrt(float x) { float halfx = 0.5f * x; float y = x; long i = *(long*)&y; i = 0x5f3759df - (i>>1); y = *(float*)&i; y = y * (1.5f - (halfx * y * y)); y = y * (1.5f - (halfx * y * y)); return y; }

by

float Madgwick::invSqrt(float x) { return 1/sqrt(x); }

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