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Stéphane ZUCATTI's Projects

extjs-gpl icon extjs-gpl

GPL version of popular ExtJS framework. For some reason it is hard to get download link from the sencha.com ws

fastbook icon fastbook

XCode and Android Native wrapper for Fastbook

fullpage.js icon fullpage.js

fullPage plugin by Alvaro Trigo. Create full screen pages fast and simple

fuse-bindings icon fuse-bindings

Fully maintained FUSE bindings for Node that aims to cover the entire FUSE api

games icon games

:video_game: A list of popular/awesome videos games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

gitty icon gitty

a javascript wrapper for the git cli

graphicdesigner icon graphicdesigner

a graphic designer developed by extjs4/jquery/raphael.highly customizable view behaviors(delegates) keywords: raphael extjs extjs4 graphic designer jquery diagram visio

gridster.js icon gridster.js

gridster.js is a jQuery plugin that makes building intuitive draggable layouts from elements spanning multiple columns

h265ize icon h265ize

A node utility utilizing ffmpeg to encode videos with the hevc codec.

hexgl icon hexgl

Source code of HexGL, a futuristic HTML5 racing game

hls-segmenter icon hls-segmenter

Linux HLS Server including uploader, segmenter, chunks dealer and media manager

hls-vod icon hls-vod

HTTP Live Streaming with on-the-fly encoding of any video file for Apple TV/iPhone/iPad/iPod

html5-videoeditor icon html5-videoeditor

A prototype trying to create a simple VideoEditing tool in the browser using JavaScript.

impress.js icon impress.js

It's a presentation framework based on the power of CSS3 transforms and transitions in modern browsers and inspired by the idea behind prezi.com.

infinitetubes icon infinitetubes

A tunnel experiment in WebGL inspired by the effect seen on http://www.fornasetti.com/](Fornasetti.

inliner icon inliner

Node utility to inline images, CSS and JavaScript for a web page - useful for mobile sites

ios-deploy icon ios-deploy

Install and debug iPhone apps from the command line, without using Xcode

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