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agentcube

Experiments with AI agent avatars in the browser with window.ai.

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npm run dev

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agentcube's Issues

VRM loading doesn't work for Boomboxhead NFT

NFT: https://opensea.io/assets/ethereum/0xb67ff46dfde55ad2fe05881433e5687fd1000312/99
VRM: ipfs://bafybeigt556wa5s562z6glcjzmqza77yux7fb4z674f4nuzyyap2iopavm/36.vrm

I'm using @pixiv/three-vrm (https://github.com/pixiv/three-vrm ) to load VRM with Three.js. However, loading the Boomboxhead VRM results in the following error:

game.js?t=1682621429299:116 RangeError: Maximum call stack size exceeded
    at String.replace (<anonymous>)
    at PropertyBinding.sanitizeNodeName (three.module.js:45062:15)
    at GLTFParser.createUniqueName (GLTFLoader.js:3335:41)
    at GLTFParser.loadNode (GLTFLoader.js:3889:42)
    at GLTFLoader.js:2548:34
    at GLTFParser._invokeOne (GLTFLoader.js:2497:19)
    at GLTFParser.getDependency (GLTFLoader.js:2546:24)
    at GLTFParser.loadSkin (GLTFLoader.js:3615:23)
    at GLTFParser.getDependency (GLTFLoader.js:2594:24)
    at GLTFLoader.js:3938:14
(

I get the same error when using drag-and-drop VRM demos: https://pixiv.github.io/three-vrm/packages/three-vrm/examples/

Loading with @0b5vr/three-vrm-inspector (https://github.com/0b5vr/three-vrm-inspector ) works though (it also uses @pixiv/three-vrm). So need to investigate how three-vrm-inspector is able to get it working.

Edit: vrm-dance-viewer also works: https://github.com/JLChnToZ/vrm-dance-viewer

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