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husklesph's Introduction

Prop Hunters - Huskles Edition

This is a fork of MechanicalMind's Prop Hunters, intended to fix a few bugs and add a few features.

A full changelog can be found in CHANGELOG.md.

Improvements

For the full list, take a look at the changelog, but here is a non-exhaustive list:

  • On death, taunts no longer persist into spectator mode.
  • The taunt menu remembers your mouse position when reopened.
  • Auto taunts are natively supported!
  • The ph_endround command forces a round to end on a tie.
  • Taunts can be restricted to a specific player model. See the taunt docs for more info.
  • All (useful) commands and convars have ULX commands.
  • Large props can properly re-disguise.
  • Spawn points are generated automatically from existing spawn points, leading to much greater success in spawning players when the map doesn't provide enough.

Development

To test this gamemode, clone this repo in subdirectory of the addons folder, for example:

cd "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons"
git clone git@github.com:zikaeroh/husklesph.git

You may also clone this repo elsewhere and symlink it. If the addon is checked out in C:\work\husklesph, you can run:

mklink \D C:\work\husklesph C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons\husklesph

Code style

  • C-style operators (not -> !, or -> ||, and -> &&).
  • Lua-style comments (// -> --), so GitHub's formatting doesn't implode.
  • Code must pass glualint.

Contributors

  • MechanicalMind (original author)
  • Zikaeroh
  • foodflare
  • Yolopanther

husklesph's People

Contributors

mechanicalmind avatar no-face-the-3rd avatar yolopanther12 avatar zikaeroh avatar

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husklesph's Issues

convar for release hunters

Hello
I want to add more time to the props to hide, (currently it's 30 seconds) because on large maps, it doesn't really give them time to go very far

It would therefore be necessary to lengthen the displayed timer and lengthen the blind / freeze time for hunters. But I did not succeed, I did not find any variables for it, I think there are none (I could be wrong)
If anyone can help me, or if the developer hears me

thank you for reading me and thank you in advance for your help
(sorry for my bad english)

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