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An Unreal Engine plugin to interface the ESI EyeLinkServer

License: MIT License

C++ 95.79% C# 4.21%
unreal-engine-4 eye-tracking plugin unreal unreal-engine-plugin irechs2

unreal-eyeserver-interface's People

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joschaschmiedt avatar katharineshapcott avatar kshapcott avatar

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eegkit

unreal-eyeserver-interface's Issues

Add support for retreiving EDF file

In order to retreive the recored data via ethernet we need to implement the StartRecording and StopRecording methods with a filename:

[00 0 2 filename] start recording
[00 0 0 filename] stop recording (and copy .edf to the specified file)

Note: This cannot be developed without a real Eyelink system

Add support for multiple targets

Currently it's only possible to have on target. This limitation was only due to lack of time to implement proper string handling, but should be possible with not too much work.

Warning when disconnecting

Every time I try to disconnect from the Eyeserver it seems to work but the log gives a warning:
LogTemp: Warning: EyeServer: disconnect may have failed

Full log trace looks like:
LogTemp: Display: EyeServer: starting EyeLinkServer
LogTemp: Display: EyeServer: connecting
LogTemp: Display: EyeServer: starting recording without EDF
LogTemp: Display: EyeServer: stopping recording without EDF
LogTemp: Display: EyeServer: stopping recording without EDF
LogTemp: Display: EyeServer: stopping recording without EDF
LogTemp: Display: EyeServer: stopping recording without EDF
LogTemp: Display: EyeServer: stopping recording without EDF
LogTemp: Display: EyeServer: disconnecting
LogTemp: Warning: EyeServer: disconnect may have failed
LogTemp: Display: EyeServer: stopping EyeLinkServer process

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